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Qaledus | Sun 07-Aug-05 08:06 PM |
Member since 09th May 2004
458 posts
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#712, "Regeneration Changes"
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Change One We bumped up the baseline regeneration for hp, mana, and movement. This is an always-on increase from the current regeneration.
Change Two The more consecutive full ticks you sleep, the faster you regenerate the next tick. Sleep a full tick, next tick you regenerate faster if you sleep through it. Pretty simple and doesn't count if someone made you sleep.
If you're not sleeping at the tick, but you slept at least half of it, you'll get a little regen bonus for the time you did sleep in addition to whatever 'normal' regen rate your position would normally give.
There is no comparable change for resting for now. Just sleeping.
We will be evaluating this and making any changes as necessary.
Qaledus qaledus@carrionfields.com
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Does Change One also effect NPCs? nt,
Rodriguez,
08-Aug-05 12:31 PM, #6
Yes,
Sebeok,
08-Aug-05 12:32 PM, #7
RE: Regeneration Changes,
Eskelian,
08-Aug-05 09:35 AM, #5
Good stuff! =) nt,
Rodriguez,
07-Aug-05 09:00 PM, #4
RE: Regeneration Changes,
Stunna,
07-Aug-05 08:43 PM, #1
RE: Regeneration Changes,
Qaledus,
07-Aug-05 08:46 PM, #2
RE: Regeneration Changes,
Sebeok,
07-Aug-05 08:46 PM, #3
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Rodriguez | Mon 08-Aug-05 12:12 PM |
Member since 30th Jan 2005
367 posts
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#719, "Does Change One also effect NPCs? nt"
In response to Reply #0
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Sebeok | Mon 08-Aug-05 12:32 PM |
Member since 04th Mar 2003
940 posts
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#720, "Yes"
In response to Reply #6
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Rodriguez | Sun 07-Aug-05 08:59 PM |
Member since 30th Jan 2005
367 posts
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#717, "Good stuff! =) nt"
In response to Reply #0
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Qaledus | Sun 07-Aug-05 08:44 PM |
Member since 09th May 2004
458 posts
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#715, "RE: Regeneration Changes"
In response to Reply #1
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>If your poisoned/plagued/scourged/bleeding will you take the >same amount of damage from these, or will the increased >regeneration counteract some of the effectiveness of these >maladictions.
You're going to have to get hurt very badly to find out.
>Is Whispers more or less effective as a result of these >changes? Was it taken into account at all?
They're effectively invulnerable now.
Qaledus
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