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ValguarneraFri 05-Nov-04 04:17 PM
Member since 04th Mar 2003
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#464, "Small tweak to Bash/Trip:"


          

These two skills have been made slightly less likely to succeed if the user is below 25th level. (At level 25+, they work exactly as before.)

The intent is to diversify low-level combat slightly- several classes have difficulty competing with the more physically-oriented classes in that level range, since physically-oriented classes tend to gain power earlier on. This is a small nudge, but we'll be keeping an eye to see how things pan out.

There are a couple other skills on the 'watch list' for this (Ambush is one I probably should have gotten already), but we're starting slow and seeing how things transpire.

This applies equally to PCs and NPCs, so you'll probably get tripped or bashed a bit less while ranking through the lower levels. It will also make the affected skills slightly easier to practice as a side effect.

valguarnera@carrionfields.com

  

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fazeawayFri 12-Nov-04 06:44 PM
Member since 04th Mar 2003
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#477, "A suggestion..."
In response to Reply #0


          

Maybe set it up so if you are involved in a pk fight the following happens.

If one of the people involved in the fight is level 25+ then both people get the benefit of 25+ bash/trip. It just seems a bit biased, when you consider who benefits from bash the most (giants) have primarily 25+ opponents in their ranges. It would be only fair to make it so if the opponents can bash/trip fully, so should the under-ranked. Otherwise, not only does the opponent have a possible 9-rank advantage, but the under-25 player is horribly hindered in comparison.

Just a thought

  

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ValguarneraFri 12-Nov-04 06:58 PM
Member since 04th Mar 2003
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#478, "RE: A suggestion..."
In response to Reply #3


          

Giants are hardly in need of extra assistance in the lower ranks. This is part of why they have a large XP penalty in the first place.

valguarnera@carrionfields.com

  

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LochzanFri 05-Nov-04 11:38 PM
Member since 24th Mar 2004
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#465, "Arent you concerned.."
In response to Reply #0


          

..that this will make lobie invokers a bit too good? They could already hold their own if not dominate certain situations around lvl 15-20. Bash was the only reliable way of dealing with them, since they will usually be flying. Just rambling off my concerns, thanks for lookin' out for the little guy.

  

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ValguarneraSat 06-Nov-04 09:34 AM
Member since 04th Mar 2003
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#467, "No."
In response to Reply #1


          

Rarely, you'll see a mage played by an experienced player that is aggressive in the teen ranks. They can use a series of preps, carefully choose battles, gear nearly exclusively to bolster their fragile hp total, and win most, but not all of their battles.

Put a warrior, assassin, AP, or the like in the hands of a player of the same skill, and they're piling up more bodies without taking half the precautions.

valguarnera@carrionfields.com

  

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