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Paladin (Guest)Wed 03-Jul-19 10:28 PM

  
#23191, "first aid cool down doesn't show up on affects"


          


<-- 76%hp -- 85%m -- 99%mv --> 6108tnl - 7.45% - standing - civilized - - none - 8 AM first self
You begin to administer first aid to yourself.

<-- 76%hp -- 85%m -- 99%mv --> 6108tnl - 7.45% - standing - civilized - - none - 8 AM
You carefully clean the wounds, preventing infection and enabling healing.

<-- 81%hp -- 85%m -- 99%mv --> 6108tnl - 7.45% - standing - civilized - - none - 8 AM
You firmly apply compresses to the wounds, encouraging the natural healing process.

<-- 86%hp -- 85%m -- 99%mv --> 6108tnl - 7.45% - standing - civilized - - none - 8 AM
You are hungry.
You sense the need to renew your call for safe haven from harm.


<-- 89%hp -- 88%m -- 100%mv --> 6108tnl - 7.45% - standing - civilized - - none - 9 AM
You finish cleaning your wounds, and lightly cover them.

<-- 94%hp -- 88%m -- 100%mv --> 6108tnl - 7.45% - standing - civilized - - none - 9 AM af
You are affected by:
Commune: 'detect consecration' for a medium time.
Commune: 'detect invis' for a medium time.
Commune: 'detect evil' for a medium time.
Commune: 'bless' modifies save vs spell for a medium time.
Commune: 'bless' modifies hit roll for a medium time.
Commune: 'protection from evil' for a short time.

  

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UmironSun 07-Jul-19 10:54 AM
Member since 29th May 2017
1495 posts
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#23193, "By design. Dunno why, but it obviously is. (nt)"
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