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Dorzzzz (Guest)Thu 26-Mar-09 05:17 PM

  
#15261, "Tendwounds and spec skills"


          

From the tendwounds helpfile:
"These treatments can slow bleeding, set broken bones, and ease the discomfort of various afflictions."

Skill 'tendwounds' does a great job on bleeding and boneshatter.
Maybe even too good on boneshatter as skill totally removes it.

But tendwounds does not work on whirl/impale/dagger spec skills and shaman's afflict.
Maybe it could reduce duration and/or severity of the afflictions?

Thanks,

Dorz

  

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ZulghinlourSat 28-Mar-09 10:51 AM
Member since 04th Mar 2003
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#15305, "RE: Tendwounds and spec skills"
In response to Reply #0


          

>From the tendwounds helpfile:
>"These treatments can slow bleeding, set broken bones, and
>ease the discomfort of various afflictions."
>
>Skill 'tendwounds' does a great job on bleeding and
>boneshatter.
>Maybe even too good on boneshatter as skill totally removes
>it.
>
>But tendwounds does not work on whirl/impale/dagger spec
>skills and shaman's afflict.
>Maybe it could reduce duration and/or severity of the
>afflictions?

Actually it works identically on those skills as it does with boneshatter.

So long, and thanks for all the fish!

  

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Dorzzzz (Guest)Tue 31-Mar-09 09:23 AM

  
#15355, "Example log for tendwounds"
In response to Reply #1


          

King Grenlath spins the shaft of a short-handled mithril axe,
hitting you with its points.
King Grenlath's whirling axe MANGLES you!

You are affected by:
Physical effect: 'whirl' modifies dexterity by -6 for 11
hours.
Physical effect: 'whirl' modifies strength by -6 for 11 hours.

<> tendwounds
You aren't suffering from anything you can tend to.

  

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ZulghinlourSat 23-May-09 02:26 PM
Member since 04th Mar 2003
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#15635, "FNCR (n/t)"
In response to Reply #2


          

n/t

So long, and thanks for all the fish!

  

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