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I've tried weaponbreaker in a bunch of situations, and if the weapon on the defending character is made of energy, I get:
You attempt to break (owner's) weapon, but it is unaffected.
... 100% of the time. The code looks pretty bulletproof as well. I don't think the broken weapon was made of energy, and I cannot locate a bug.
valguarnera@carrionfields.com
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