Subject: "Not the sort of tedium I'm talking about" Previous topic | Next topic
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-flsoFri 07-Dec-12 09:13 AM
Member since 02nd Oct 2007
296 posts
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#48, "Not the sort of tedium I'm talking about"


          

Ppl coming into the wilds or not is a constant, all rangers have to deal with that
and isn't as bad as it may seem.

The tedium I was referring to is more like:

There are 3-4 opponents in range, I lay down a snare to an area I know some
of them might cross, then leave to check other areas. So, I'm using snare to help
me cover a bigger area of the mud, faster, while I'm looking for ppl to hunt.

Halving the snare timer would allow me to do this faster (I'd only have to wait 12h before i can reposition the snare) and thus deal with the sparse PK range.

What you propose re: bearcharge doesn't make any sort of difference to me
or the kind of rangers I play (which are also the kind the majority plays).
I'll still be a crippled unspecced warrior and bearcharge will still be too unreliable/situational so where is my incentive?

I don't mind rangers being gimped outside the wilds and you're not gonna
fix that just by improving bearcharge.

  

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TopicSnare related things from -flso [View all] , Zulghinlour, Thu 06-Dec-12 02:41 PM
Reply RE: Snare related things from -flso, Zulghinlour, 06-Dec-12 02:42 PM, #3
Reply Daevryn's response, Zulghinlour, 06-Dec-12 02:41 PM, #1
     Reply flso-'s response, Zulghinlour, 06-Dec-12 02:42 PM, #2
          Reply RE: flso-'s response, Malakhi, 07-Dec-12 12:08 AM, #4
               Reply re: improving bearcharge, Quixotic, 07-Dec-12 01:51 AM, #5
               Reply Not the sort of tedium I'm talking about, -flso, 07-Dec-12 11:32 AM #6
                    Reply RE: Not the sort of tedium I'm talking about, Malakhi, 08-Dec-12 03:42 PM, #7
                         Reply That could work, -flso, 08-Dec-12 05:07 PM, #8
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