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#178, "Trap Ingredients"
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I am not sure if my other request got in or not as I typed it on my phone, so sorry if it is a repeat, but I didn't see it get rejected or approved.
But is it possible to see what traps are still there, by doing a look rather than having to leave and come back, or even a you notice such and such trap has dissolved. Would also like to be able to look at them and see trap with xyz ingredient is armed.
Secondly, can we keep from a lot of the higher level/better traps from being tagged as magical? It would make a village thief more viable. I know of at least four "good" free traps that are all listed as magical, which may have been something overlooked?
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Trap Ingredients
[View all] , Trapper Thief (Anonymous), Wed 19-Dec-12 08:54 PM
Santa Zulg partially abides,
Zulghinlour,
05-Jan-13 04:53 PM, #1
RE: Santa Zulg partially abides,
Same Thief (Anonymous),
06-Jan-13 08:28 PM, #2
RE: Santa Zulg partially abides,
Zulghinlour,
06-Jan-13 08:32 PM, #3
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