Amora | Mon 08-Feb-21 09:44 AM |
Member since 28th Feb 2006
123 posts
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#74449, "Cheesy Feature"
Edited on Mon 08-Feb-21 09:45 AM
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It was a cool command designed for stats when all the server peak player time features came in.
It wasn’t intended to become a cheesy and abused mechanic to mitigate risk as a universal detect all.
So far the best strawman arguments have been “ why don’t you take away who, tell, and where?†Or “I already hate stealth classesâ€
Removing the command will... shockingly... make players have to INTERACT with those who can detect. Form alliances, and give the option for subterfuge even if your level 15 ranger/duergar starts getting bombarded.
The game was fine long before the unintended consequences of playerbase command
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The count command, and counting players you cannot see....
[View all] , Gaplemo, Fri 05-Feb-21 09:51 PM
More assassins to the Fields of Assassins!,
Assassin (Anonymous),
10-Feb-21 07:03 PM, #10
The count command can easily be IC if you want it to be...,
rex spangler,
10-Feb-21 04:37 PM, #9
RE: The count command, and counting players you cannot ...,
lasentia,
08-Feb-21 02:50 PM, #8
Cheesy Feature,
Amora,
08-Feb-21 09:45 AM #5
RE: Cheesy Feature,
Jhyrbian,
08-Feb-21 10:06 AM, #6
RE: Cheesy Feature,
lasentia,
08-Feb-21 10:47 AM, #7
RE: The count command, and counting players you cannot ...,
Jhyrbian,
08-Feb-21 08:57 AM, #3
Count command rebuttle,
Blkdrgn,
06-Feb-21 07:44 AM, #1
RE: Count command rebuttle,
Duergar (Anonymous),
06-Feb-21 08:25 AM, #2
I liked the count command,
lasentia,
08-Feb-21 09:18 AM, #4
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