Blkdrgn | Sat 06-Feb-21 07:44 AM |
Member since 19th Mar 2010
293 posts
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#74445, "Count command rebuttle"
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I am for this if who and where were removed as well.
For instance, this like you said caters to the classes that can hide/camo in such a way that it gives them an advantage. You would see a high population growth of rangers/assassins/thieves which would turn the game into hiding/camo fields because nobody wants to always have to be worried about getting assassinated, or 17 outlanders all hiding after raiding Tribunal/Empire.
The count command is sort of a balancing tool I think that makes sure you aren't being suicidal in such issues listed above. Now, perhaps a more modified option is make hiding/camo like duo in a sense where you struggle to see your surroundings, thus balancing it in that regard, or it limits it to like 'scan' distance for where, but you can still see who.
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The count command, and counting players you cannot see....
[View all] , Gaplemo, Fri 05-Feb-21 09:51 PM
More assassins to the Fields of Assassins!,
Assassin (Anonymous),
10-Feb-21 07:03 PM, #10
The count command can easily be IC if you want it to be...,
rex spangler,
10-Feb-21 04:37 PM, #9
RE: The count command, and counting players you cannot ...,
lasentia,
08-Feb-21 02:50 PM, #8
Cheesy Feature,
Amora,
08-Feb-21 09:45 AM, #5
RE: Cheesy Feature,
Jhyrbian,
08-Feb-21 10:06 AM, #6
RE: Cheesy Feature,
lasentia,
08-Feb-21 10:47 AM, #7
RE: The count command, and counting players you cannot ...,
Jhyrbian,
08-Feb-21 08:57 AM, #3
Count command rebuttle,
Blkdrgn,
06-Feb-21 07:44 AM #1
RE: Count command rebuttle,
Duergar (Anonymous),
06-Feb-21 08:25 AM, #2
I liked the count command,
lasentia,
08-Feb-21 09:18 AM, #4
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