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BemusedFri 08-Feb-19 07:38 AM
Member since 15th Oct 2013
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#72425, "RE: I'd say none, assuming you rank on water as well as in it"
Edited on Fri 08-Feb-19 07:39 AM

          

I've played my fair share of water shifters - just ask my personal stalker (Umi).

Obviously people do not need a sub level 20 ranking area since T4 are all amphibious, so let's ignore that.

Firstly - evils get the absolute shaft. I always end up ranking my evils on evil mobs because it's faster.

Secondly, as cool as a new ranking area would be (if that is what you are thinking about), I don't think it's necessary. All you need to do is spice up existing water areas to provide people with a legitimate place to rank. There are currently plenty of water/swamp areas but nearly all of them suck.

Aryth can be morphed into an amazing ranking area. Yet it is full to the brim of tough mobs with giant resist (for the most part, shifters can't choose their attack type) that give #### all exp. I'd say open it right up to a broad level range of water shifters.

Similar stories for Dragon Sea and Sea of Despair. They are 100% useless for ranking.

In terms of gaps that should be closed, they are levels 34-40 and 46+. I have absolutely no issue soloing to level 34 in about 10 hours. Then it's a real drag to get high enough to hit Ruins of the Deep. Then ruins of the deep becomes a real drag once you are nearing your second major. Aboleths is not worth the time. Spirits in ruins of the deep are nuts and should either be toned down or given more xp per kill. When you have evil shifters ranking on sahuagin, something is amiss.

If you are considering adding a new area, might I recommend the sea of despair in the past. Allow ranking for evils in the mid-late 30's and 46+ ranges.

  

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