Relio | Sat 17-Nov-18 02:24 PM |
Member since 23rd Sep 2014
246 posts
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#72098, "Coding, Bug Fixes, Immorting, Semi-Open Sourcing"
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This post is not meant to be a dig on the imm staff.
The players notice that there isn't much coding being done. I think we're pretty much okay without new stuff going in, but the lack of bug fixing is pretty noticeable. I think the sane and sensible among us fully understand that Umiron and Scarab are just people with other responsibilities and that interest in coding for CF is probably something that comes and goes.
I'd like to suggest that you consider taking on coder volunteers from the player base who do not want an immortal character but would like to lend their services to the game. I understand that the code is so heavily modified as to be completely jacked up and that the learning curve is steep. I think it's still worth trying.
We're a dwindling crew aboard this vessel. I don't know that we should go fully open source, but it's probably wise to start taking help wherever we can get it.
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Coding, Bug Fixes, Immorting, Semi-Open Sourcing
[View all] , Relio, Sat 17-Nov-18 02:24 PM
I am pretty sure bug fixing is not as easy as you think...,
SPN,
17-Nov-18 09:07 PM, #3
RE: I am pretty sure bug fixing is not as easy as you t...,
Relio,
17-Nov-18 09:26 PM, #4
What is semi open source? nt,
Marcus_,
17-Nov-18 04:41 PM, #2
RE: Coding, Bug Fixes, Immorting, Semi-Open Sourcing,
Thaedan (Anonymous),
17-Nov-18 04:39 PM, #1
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