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NoobAgainTue 06-Nov-18 07:06 PM
Member since 01st Mar 2007
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#72036, "A "challenge moment""
Edited on Tue 06-Nov-18 07:07 PM

          

Ish, I appreciate the quick reply (this one and the original). (A quick aside - outside of CF, I'm in charge of a legal team. We recently introduced a "challenge moment" - after each strategy meeting, we pause and say "what if we were approaching this completely the wrong way... what would the 'other way' look like?" It's led to some interesting discussions at the least and we've reversed course a number of times.)

So just to have a "challenge moment" here. What if a change like this one would bring back a few players - we'll have a few more invokers running around - a few more villagers hunting them down - it could actually revitalize a few things? You can always revert if you somehow end up with five powerhouse invokers...

Just a thought. I've never played an invoker, I don't know what they are capable of. So I may be completely off base...

Cheers!

  

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TopicNot Edges - but Invokers, Healers and Druids [View all] , NoobAgain, Tue 06-Nov-18 10:04 AM
Reply Druids are still really mean, laxman, 06-Nov-18 04:41 PM, #2
Reply Lots of awesome/obtainable exotics out there, druids ar..., Mcbeth, 06-Nov-18 05:03 PM, #4
Reply RE: Not Edges - but Invokers, Healers and Druids, Ishuli, 06-Nov-18 01:15 PM, #1
     Reply Agreed regarding invokers, Mcbeth, 06-Nov-18 05:02 PM, #3
          Reply This reasoning is odd to me., Tac, 06-Nov-18 05:57 PM, #5
               Reply RE: This reasoning is odd to me., Ishuli, 06-Nov-18 06:02 PM, #6
                    Reply A "challenge moment", NoobAgain, 06-Nov-18 07:07 PM #7
                    Reply RE: This reasoning is odd to me., Tac, 06-Nov-18 09:46 PM, #8
                         Reply I like that there aren't a lot of invokers, Swordsosaurus, 06-Nov-18 09:53 PM, #9
                              Reply If I opened them up, laxman, 06-Nov-18 10:02 PM, #10
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