NoobAgain | Tue 06-Nov-18 10:04 AM |
Member since 01st Mar 2007
408 posts
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#72010, "Not Edges - but Invokers, Healers and Druids"
Edited on Tue 06-Nov-18 10:05 AM
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I wanted to see if the Dev (Imm/Imp) Team is generally happy with the removal of the fly commune from healers and transmute metal to wood from druids.
I'll be honest - I'm deterred from playing a druid with so many gearing restrictions and I really miss healers having a fly commune. Druids/healers don't seem overpowered or that popular... perhaps consider reverting those changes.
On Invokers - given the current year - 2018 and the lower playerbase, would you consider removing the spell spam requirement from invokers? Perhaps change it to 90% like assassin kicks? As the playerbase is getting older, having to commit 50-100 hours (50 for expert invokers probably, but 100 for noobs like me) seems like a very high entry level requirement.
With ST and Hell closed, I'm looking for something to rejuvenate the explo/PVE scene.
Thank you in advance for your feedback.
(Edit: corrected a grammatical mistake)
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Not Edges - but Invokers, Healers and Druids
[View all] , NoobAgain, Tue 06-Nov-18 10:04 AM
Druids are still really mean,
laxman,
06-Nov-18 04:41 PM, #2
Lots of awesome/obtainable exotics out there, druids ar...,
Mcbeth,
06-Nov-18 05:03 PM, #4
RE: Not Edges - but Invokers, Healers and Druids,
Ishuli,
06-Nov-18 01:15 PM, #1
Agreed regarding invokers,
Mcbeth,
06-Nov-18 05:02 PM, #3
This reasoning is odd to me.,
Tac,
06-Nov-18 05:57 PM, #5
RE: This reasoning is odd to me.,
Ishuli,
06-Nov-18 06:02 PM, #6
A "challenge moment",
NoobAgain,
06-Nov-18 07:07 PM, #7
RE: This reasoning is odd to me.,
Tac,
06-Nov-18 09:46 PM, #8
I like that there aren't a lot of invokers,
Swordsosaurus,
06-Nov-18 09:53 PM, #9
If I opened them up,
laxman,
06-Nov-18 10:02 PM, #10
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