Jormyr | Sun 04-Nov-18 01:10 PM |
Member since 31st Dec 2014
417 posts
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#71984, "As a huge fan of orcs..."
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I will generally argue in favor of orcs all day long. However, keep in mind these four edges are the ONLY edges in the game where you can *increase a race's maximum stats*. It's about a once-every-three years situation where a long-lived, amazing character for some reason has that been given a stat increase. Keep that in mind when you consider the price of the edge.
Secondly, most stats scale exponentially, so having 24 strength vs. 23 is a massive bonus for the class, particularly compared to that 19 dex or 16/17 int/wis. As an aside, Masochism's Endurance is the second-most expensive orc edge. Also, the person who responded to you was not quite correct. It's #2, but there's also a few random ones that are right behind it as well. You should fully expect that if you choose to take Lug, that it will be the only edge you take.
However, looking specifically at your character (having made it clear who you are), you have not achieved any role xp edge points, Immortal xp edge points, or commerce edge points. You have barely achieved have the possible gains for exploration xp, but have reached the maximum possible observation edge point rewards. All of this is accessible to you via comparing score xp and HELP EDGE POINT SPECIFICS.
With as minimal hours as I have had lately, I cannot comment to the quality of your character, but right there are MANY things you can do to work towards this goal yourself. I did take the time to read your role, and do not disagree with the xp you were awarded there. Given your hours, I do not think the amount of edges available to you versus what you WANT is out of line. By comparison, there are at least 30 characters, that if they were orcs, would be able to have chosen this edge.
Now, specifics aside - I agree that the edge is bafflingly expensive. Secondly, orcs suffer compared to other classes in that it is significantly more difficult for them to obtain cabal raiding rewards. All that said, I tend to be of the opinion that either the cost could be lowered *ever so* slightly to being REALLY expensive, or simply remove them from the general edge pool but leave them available to be handed out like cabal edges. The problem with the first is that if it becomes particularly accessible, the argument becomes why not simply have orc stats be higher to begin with. Orcs can be perfectly effective with the stats they have, raising one of the arguably two stats they bother to care about is a significant boost.
Long story short - I agree the cost is exceptionally high. You pay for what you get. I agree it's worth *looking* at whether it should be that high or lowered. The result of that may still be "No, that's where it needs to be." In the meantime, it's still very feasible for you to obtain it, and I would recommend simply referring to HELP EDGE POINT SPECIFICS and pursuing those routes.
....
and of course things happen to make this pointless as I go to post it, but...I'll leave it here in case it's of interest.
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The problem with the Lug edge.
[View all] , Orc (Anonymous), Sun 04-Nov-18 07:08 AM
RE: The problem with the Lug edge.,
Ishuli,
04-Nov-18 11:36 AM, #1
Can you listen the player for a moment please?,
Orc (Anonymous),
04-Nov-18 11:52 AM, #2
RE: Can you listen the player for a moment please?,
Ishuli,
04-Nov-18 12:13 PM, #3
That edge costs = roll the bones + spin the wheel.,
Orc (Anonymous),
04-Nov-18 12:26 PM, #4
RE: That edge costs = roll the bones + spin the wheel.,
Ishuli,
04-Nov-18 12:30 PM, #5
Try roleplaying,
Marcus_,
04-Nov-18 12:40 PM, #6
As a huge fan of orcs...,
Jormyr,
04-Nov-18 01:10 PM #7
Just some mechanical musings...,
Tac,
05-Nov-18 10:04 AM, #9
RE: Just some mechanical musings...,
Jormyr,
05-Nov-18 05:12 PM, #10
RE: Just some mechanical musings...,
Marcus_,
06-Nov-18 04:45 AM, #11
More musings...,
Tac,
06-Nov-18 10:08 AM, #12
Woah there big fella,
Saagkri,
04-Nov-18 04:19 PM, #8
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