Tac | Fri 02-Nov-18 12:58 PM |
Member since 15th Nov 2005
2050 posts
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#71946, "RE: I hit on what I could, but I feel like I'm missing something."
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>I logged somewhere between 200-300 hours over the last month. >Get on my level .
Imm hours are considerably different from mortal hours. The amount of attention required just to stay alive as a mortal requires that time to be much more dedicated. Maybe all 200-300 hours were just as active as if you were playing a mortal, in which case... holy ####, but I suspect if you are honest, they weren't.
>1) Not so great. I was the one aiming to run orc stuff, pretty >much single-handedly, and I got no orcs. I managed to interact >with the 1 or 2 orcs a few times, but that was about it. As of >now there is still only one orc over 35. Nobody really rolled >up for the month, and you can’t have an Orctober without >orcs. I don’t understand what the second half of your post >has anything to do with Orctober?
I'm closing out my Orctober and getting things off my chest.
>2) Feel free to look and see the attempted communications as >of late. So again, I don’t really know what you’re talking >about. I don’t expect official forums to be as active as >unofficial ones. My private game chats tend to be a lot more >active than any game’s official forums, but that’s just my >experience, since folks are talkative in chatroom format >more-so than forums. We haven’t shut down conversations or >deleted posts much lately at all. The trend is, if anything, >towards the opposite. So again I don’t really get what >you’re talking about (maybe it’s because you haven’t >been paying attention I guess? But it sure makes it feel like >any efforts I have towards that end are lost. Either way, >I’ll keep going).
You are clearly trying. Keep up the good work, honestly. I believe the staff would be well served by participating in game chats with players. The community is small enough to support it.
>3) I don’t view it as a love it or leave it thing. But I’m >also not willing to sacrifice the game to try and please >everyone. I don’t expect to make everyone happy, so I just >focus on playing the game and trying to make it fun .
I'm not expecting a sacrifice, but something like Halloween forms was little/no sacrifice, but instead a different decision was made.
>4) Any player can have input on changes. I go out of my way >to read every single post made. Anyone can also kick ass and >apply to become part of staff. I’ve done it, and I’ve seen >a number of others do it. If you’ve got a history of denies >or something similar that makes it tough, then roll a series >of serious characters that shows your behavior has changed. >Dedication (my sphere!) is worth a lot. As per applications, >we bother to look through each and every one pretty seriously > at least since I have been around). I know saying “Trust >me!†isn’t something I expect you to buy, but I haven’t >seen anyone not get a serious look when applying. Player ideas >can be implemented. Not all player ideas are mechanical. >Someone saying “There should be an event like X!†– and >I can potentially run said event, and said event seems fun? >I’ll do it. Not all suggestions are equal. Someone saying >“CF should have guns!†has a different input value and >potential success than someone saying “There should be a >monthly X event!â€. Not everything in CF revolves around >changing code, and I learned that pretty quickly when I joined >the staff. I think it’s a big loss if you can only focus on >that. But code stuff CAN change. How likely? I can’t even >tell you that, I imagine it’s about how appealing the idea >is to the codey folks. But I can tell you that’s not my >focus at all when it comes to the game. But hey! Recently we >updated the website, helpfiles, and some other fun jazzy >stuff. So there is always progress .
I'm not sure this addresses my issue, but I'm content to have stated it. I doubt I would try and Imm again in the future, and I doubt I'd be any more welcome then than before, probably less so.
>5) I’m not really sure what the Runescape stuff is about, >but I’m probably just a dummy who is missing the point or >something. But I’m always game to get more players. One of >the big incentives is people playing. So if you’re willing >to make that change with me, log in and let’s have some >fun!
It's about a different game's different approach and success. I get tired of the MUD genre is dying so of course numbers are down argument. I found this fascinating because A) it's a game similar enough to CF to be worth comparing, on a lot of scales, and B) They have a ton of people, and C) They have more people playing an old version than their "current: one.
>As to Hell, I don’t personally blame the playerbase at large >or anything like that. The area was closed as per the reasons >Scarab outlined in his post. That is why, no other reason. He >was up front about him, so give him credit for that. > >I’m happy when people enjoy the npcs I spent time on, and >I’m happy when they don’t. I enjoy interacting with >players and, ideally, playing the game together. It’s good >stuff. > > Edited to cut some of my Aquinas #### since I ended up >rambling) >As to Aquinas, he never said anything like that which I’m >aware of. I’m familiar that in Summa he talks about the >nature of ideas in relation to divine wisdom, in his >commentary on Aristotle’s ‘On Memory’ he talks about the >nature of relation between images and depictions, and in the >third question of ‘Ideas’ in Veritate that he definitely >talks about the relationship between an artist and the product > “Now, what imitates a form by chance is not said to be >formed according to that form, because according to seems to >imply direction to an endâ€). The whole purpose being to >argue about the three meanings of form (that from which a >thing gets its form, that by which a thing is informed, that >according to which a thing is informed). > >If Aquinas did say that somewhere though, please link!
I have no idea if Aquinas stated it. Matt Colville stated it, and I like the quote. It makes very little difference to me whether someone else also said it... Or whether he is misquoting or quoting someone else.
>All in all, I’m not really sure where you’re coming from >given the current state of things. Orctober didn’t go great, >dialogue has been ongoing, people can stay or leave as they >want (and enjoy the aspects of the game that they do enjoy), >everyone can have input, and if you want to improve the game >– then play the game. At least I think that’s a decent >short summary of the insane amount of crap I wrote above? > >Thanks for the post! > >-Ish
I'm coming from a place of disappointment, that I didn't play CF in Orctober, which I planned to do. I'm coming from a place where stating my disappointment and frustrations will allow me to get to a better state of being me.
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Closing out Orctober.
[View all] , Tac, Fri 02-Nov-18 10:27 AM
persecution,
Scarabaeus,
06-Nov-18 05:45 AM, #34
Wohoo all dead souls go to heaven now!?!? nt,
Marcus_,
06-Nov-18 07:41 AM, #36
With the 7 Heavens closed, they go to /dev/null n/t,
Scarabaeus,
06-Nov-18 08:13 AM, #37
I have an idea for a TV show.. Better call Zorzsaul,
Marcus_,
08-Nov-18 08:45 AM, #50
RE: persecution,
Tac,
06-Nov-18 10:15 AM, #38
Not all responses are a full on discussion.,
ice king,
06-Nov-18 10:35 AM, #39
I wasn't asking for a discussion either?,
Tac,
06-Nov-18 10:37 AM, #40
"Equally so? Probably not" yet you still go at it.,
ice king,
06-Nov-18 10:42 AM, #42
Go at it?,
Tac,
06-Nov-18 11:19 AM, #43
RE: Go at it?,
ice king,
06-Nov-18 11:53 AM, #44
RE: Go at it?,
JohnEveryMan,
06-Nov-18 12:24 PM, #45
Tac is on a negative nancy kick.,
ice king,
06-Nov-18 10:41 AM, #41
hey bud,
Dallevian,
06-Nov-18 03:35 PM, #46
Orctober, was this you or another CF player?,
KoeKhaos,
03-Nov-18 07:01 PM, #31
Totaly agree.,
vorian,
02-Nov-18 09:12 PM, #19
RE: Totaly agree.,
Ishuli,
02-Nov-18 09:29 PM, #20
RE: Totaly agree.,
Saagkri,
03-Nov-18 01:11 AM, #22
RE: Totaly agree.,
Ishuli,
03-Nov-18 09:14 AM, #25
RE: Totaly agree.,
Rahsael,
03-Nov-18 01:50 PM, #27
Apologies...,
vorian,
03-Nov-18 02:50 PM, #29
RE: Closing out Orctober.,
Not An Imm,
02-Nov-18 02:59 PM, #16
RE: Closing out Orctober.,
Ishuli,
02-Nov-18 03:06 PM, #17
Speaking about other games,
Marcus_,
04-Nov-18 12:47 PM, #32
Great video,
Kstatida,
02-Nov-18 02:12 PM, #13
games are social,
Dallevian,
02-Nov-18 01:14 PM, #10
I really like some of the points in here...,
Tac,
05-Nov-18 10:11 AM, #33
The replies are interesting,
Saagkri,
02-Nov-18 12:51 PM, #6
RE: The replies are interesting,
Ishuli,
02-Nov-18 01:00 PM, #8
RE: The replies are interesting,
Saagkri,
02-Nov-18 01:39 PM, #11
Some input,
robdarken_,
02-Nov-18 01:57 PM, #12
RE: Some input,
Saagkri,
03-Nov-18 01:04 AM, #21
the unexpected,
Scarabaeus,
06-Nov-18 06:57 AM, #35
RE: the unexpected,
Saagkri,
06-Nov-18 05:00 PM, #49
Didn't expect us to be on the same page here,
incognito,
06-Nov-18 03:57 PM, #47
Forgot to revert before doing the restore.,
Murphy,
02-Nov-18 08:46 PM, #18
RE: The replies are interesting,
Jormyr,
03-Nov-18 03:22 PM, #30
I didn't know you had a toddler,
Saagkri,
06-Nov-18 04:48 PM, #48
I hit on what I could, but I feel like I'm missing some...,
Ishuli,
02-Nov-18 11:43 AM, #5
RE: I hit on what I could, but I feel like I'm missing ...,
Tac,
02-Nov-18 12:58 PM #7
RE: I hit on what I could, but I feel like I'm missing ...,
Ishuli,
02-Nov-18 01:06 PM, #9
Look,
Rogos (Anonymous),
02-Nov-18 11:34 AM, #4
less time, less patience,
Kstatida,
02-Nov-18 02:23 PM, #14
RE: less time, less patience,
Rogos (Anonymous),
02-Nov-18 02:50 PM, #15
Edges are in a fairly good place now.,
Oh hi! (Anonymous),
03-Nov-18 01:16 AM, #23
Blah blah blah they are not. (n/t),
Murphy,
03-Nov-18 02:51 AM, #24
RE: Edges are in a fairly good place now.,
Rogos (Anonymous),
03-Nov-18 11:17 AM, #26
Roles also don't have to be novels.,
Jormyr,
03-Nov-18 02:35 PM, #28
RE: Closing out Orctober.,
robdarken_,
02-Nov-18 10:57 AM, #2
These posts are getting exhausting, sheesh,
Mcbeth,
02-Nov-18 11:15 AM, #3
I don't know about Discord.,
JohnEveryMan,
02-Nov-18 10:44 AM, #1
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