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Thaedan (Anonymous)Mon 19-Mar-18 12:02 PM
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#70147, "RE: I'm on board with the spirit of this post..."


          

>I'd still love to see the throw edge tuned down a little, but
>the biggest beef with assassins is just that they look so good
>compared to things that should be comparable.
>
>Rangers and Thieves spring to mind as classes that need love
>to be brought up to assassin levels.

Rangers and thieves are classes with a niche. For rangers, they're only great in non-civilized terrain. With thieves, it's the ability to take peoples' stuff without actually fighting them and the ability to make any gang significantly more gross by way of cheap shot.

IMO, if thieves got anywhere close to assassin levels in terms of melee and flexibility they'd need to lose something else.

>If they are so OP they need all the
>downsides they have (totally useless without servitors, high
>recovery times for servitors, servitors kill you, familiars
>lose you con, etc. etc.) they should be 100% dominant when

If you don't want to lose con from your familiar dying then don't practice the familiar skill. Problem solved.

High recovery times for servitors is only an issue if your servitors get killed, and if you insist on trying for the absolute best servitors every time you conjure. If you're okay with just putting minimal mana into it and getting non-optimal results then you can conjure a new pair only a few hours after the original ones leave.

Servitors killing you is mainly a complaint about evil conjurers, or a neutral conjurer who uses demons/devils. So, not a problem with the entire class, just one version of it.

I can sort of agree with you on the long waiting period if one of your servitors dies. I could see a change where, upon servitor death, timer on that servitor's conjuration spell is cut in half or something. Could potentially be abused in PvE though; would have to figure something out there.

  

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HOT TopicCF Assassins [View all] , Mcbeth, Thu 15-Mar-18 01:10 PM
Reply don't forget -STR changes and lag to walking, Dallevian, 25-Mar-18 06:15 PM, #47
Reply No -str from ground control on throw..., Tac, 26-Mar-18 09:27 AM, #48
Reply For gods sake can we let it go!, DeathIncarnate, 23-Mar-18 07:07 PM, #43
Reply They have NOT been the same., Murphy, 23-Mar-18 07:27 PM, #44
Reply Wrong., Matrik-, 24-Mar-18 01:46 PM, #45
     Reply Yuck, he has Matrik's memories, too. (n/t), Murphy, 24-Mar-18 05:39 PM, #46
Reply How about the Law of Conservation of Ninjutsu?, Murphy, 23-Mar-18 03:50 AM, #39
Reply Assassins suck, Kstatida, 23-Mar-18 06:35 AM, #40
Reply RE: CF Assassins, Jormyr, 16-Mar-18 02:20 PM, #21
Reply FWIW Perma-lag throw isn't generally the issue..., Tac, 16-Mar-18 04:45 PM, #22
Reply RE: CF Assassins, Saagkri, 16-Mar-18 05:54 PM, #23
     Reply Two Cents, Daerkshyn, 18-Mar-18 01:12 AM, #26
          Reply I'm on board with the spirit of this post..., Tac, 19-Mar-18 09:09 AM, #27
               Reply RE: I'm on board with the spirit of this post..., Thaedan (Anonymous), 19-Mar-18 12:02 PM #28
                    Reply Thieves, Saagkri, 19-Mar-18 02:40 PM, #29
                         Reply RE: Thieves, Thaedan (Anonymous), 19-Mar-18 04:22 PM, #30
                         Reply RE: Thieves, Saagkri, 19-Mar-18 05:46 PM, #31
                              Reply RE: Thieves, Thaedan (Anonymous), 19-Mar-18 10:44 PM, #37
                         Reply I'd also add one more thing, Bemused, 19-Mar-18 06:29 PM, #32
                              Reply Incentives are good..., Saagkri, 19-Mar-18 06:38 PM, #33
                                   Reply RE: Incentives are good..., Thaedan (Anonymous), 19-Mar-18 07:24 PM, #34
                                        Reply RE: Incentives are good..., Saagkri, 19-Mar-18 07:34 PM, #35
                                             Reply RE: Incentives are good..., Bemused, 19-Mar-18 08:42 PM, #36
                                             Reply RE: Incentives are good..., Thaedan (Anonymous), 19-Mar-18 10:48 PM, #38
                                             Reply There is some partially self selected data (From PBFs), SPN, 23-Mar-18 01:34 PM, #41
                                                  Reply RE: There is some partially self selected data (From PB..., Thaedan (Anonymous), 23-Mar-18 04:21 PM, #42
Reply All #### needs to be supported by statistics, Kstatida, 16-Mar-18 02:57 AM, #10
Reply RE: All #### needs to be supported by statistics, Thaedan (Anonymous), 16-Mar-18 09:26 AM, #11
Reply So I like the approach, but I don't think this is a rep..., Tac, 16-Mar-18 11:04 AM, #13
Reply RE: So I like the approach, but I don't think this is a..., Thaedan (Anonymous), 16-Mar-18 11:31 AM, #14
     Reply RE: So I like the approach, but I don't think this is a..., Tac, 16-Mar-18 11:57 AM, #15
          Reply RE: So I like the approach, but I don't think this is a..., Thaedan (Anonymous), 16-Mar-18 12:53 PM, #16
Reply We tell newbs to play assassins., Saagkri, 16-Mar-18 01:53 PM, #20
Reply These were all before the throw edge hype., Murphy, 16-Mar-18 08:11 PM, #24
     Reply RE: These were all before the throw edge hype., Thaedan (Anonymous), 16-Mar-18 09:24 PM, #25
Reply What would you do stats on exactly?, robdarken_, 16-Mar-18 01:33 PM, #17
Reply RE: CF Assassins, Thaedan (Anonymous), 15-Mar-18 04:52 PM, #9
Reply "That includes when I don't have detect hidden." When ..., Tac, 16-Mar-18 10:46 AM, #12
     Reply #truth (N/T), Jormyr, 16-Mar-18 01:14 PM, #18
Reply RE: CF Assassins, Jaegendar, 15-Mar-18 02:56 PM, #7
Reply RE: CF Assassins, Tac, 15-Mar-18 04:39 PM, #8
Reply IMO it's just the OP edges, Calion, 15-Mar-18 02:02 PM, #6
Reply Just speculation..., Saagkri, 15-Mar-18 01:32 PM, #3
Reply Taking away trance might up the number of assassination..., Mcbeth, 15-Mar-18 01:36 PM, #4
Reply RE: CF Assassins, robdarken_, 15-Mar-18 01:21 PM, #1
     Reply Throw/GC vs rest of the skillset in PK, Mcbeth, 15-Mar-18 01:26 PM, #2
     Reply Agree., robdarken_, 16-Mar-18 01:30 PM, #19
     Reply RE: CF Assassins, Tac, 15-Mar-18 01:44 PM, #5
          Reply Having just put almost 300 hour in one..., Dhoyshdean, 28-Mar-18 09:37 AM, #49
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