Tac | Thu 04-Jan-18 10:05 AM |
Member since 15th Nov 2005
2050 posts
| |
|
#69653, "RE: Eh, you fired up my obsessiveness, too."
|
>If Ishuli forgets, I'll nag him. > >That said, I used a few extra tools and checked on a number of >these items. There's a *lot* of these that I'd be >uncomfortable or unable to change due to one (or more) of the >following reasons. > >1) Progs or quests involving the items which for whatever >reason might require duplicate items.
I figured some of these might be true. Say, ballista bolts from Hamsah use VNUM for the progs for each gate. That seems like particularly bad un-lazy coding... Does it matter if one pulls a bolt from one gate and fires it from another? I can't imagine it does, but without looking at the prog, I wouldn't know.
>2) Some of these are duplicate items, but within different > though often nearby) areas. There's not really a safe way to >do this without just duplicating the item within the new area, >otherwise it risks the game crashing if you're not careful. >Think...random Udgaardian patrolman who happens to be visiting >Seantryn Modan or something, vs. being on the trails.
That's understandable, but also fixable. Just add a word to the description. For instance, for dark elf long sword... Why not have the Teth Azeleth be a "high quality" dark elf long sword?
>3) Many of these are *truly* different items, just writer A >and writer B both decided they wanted a pair of blue leggings >in their area, or a steel sword, for example. Particularly >with simple gear, it's not surprising that four different >areas have "a steel sword" in them.
I think this is fixable as well. Generic blue leggings, Light blue leggings, Dark blue leggings, Torn blue leggings, etc.
>4) The classic example of the pitch-black ring. These are >three different items of different mobs, and it's sorta the >treasure hunt/prize that the tougher mob has an upgraded >version of the item. Any area written today probably wouldn't >let this fly, but I'm loathe to suddenly change decades-old >areas and muck around in someone else's creative works.
A low quality pitch black ring, A generic pitch black ring, A well made pitch black ring. I don't think that puzzle is giving anyone any enjoyment... just frustration. If CF owns the material, then current CF staff can make changes.
>Finally, there *are* the cases where it does appear that the >writer used copy/paste to create individual vnum gear for each >NPC, and those I wouldn't mind clearing up. I'll check back >when I have a little more time myself, and/or check in with >Ishuli, but sofar there's been maybe...two that appear to >truly be duplicated gear.
I don't have all of the information you do, but as a co-worker likes to say, "If there isn't enough difference to make a difference, then there isn't a difference."
|
|
|
Item Cleanup
[View all] , Tac, Wed 03-Jan-18 12:40 PM
RE: Item Cleanup,
Ishuli,
03-Jan-18 02:26 PM, #2
One more thing, but would require coder...,
Tac,
03-Jan-18 03:20 PM, #4
Also, Thank you!,
Tac,
03-Jan-18 03:24 PM, #5
RE: Also, Thank you!,
Thaedan (Anonymous),
03-Jan-18 10:24 PM, #6
You should seriously consider dumping long descs for it...,
Tac,
04-Jan-18 10:00 AM, #9
Eh, you fired up my obsessiveness, too.,
Jormyr,
04-Jan-18 02:33 AM, #7
RE: Eh, you fired up my obsessiveness, too.,
Thaedan (Anonymous),
04-Jan-18 08:30 AM, #8
RE: Eh, you fired up my obsessiveness, too.,
Tac,
04-Jan-18 10:05 AM #10
RE: Eh, you fired up my obsessiveness, too.,
Thaedan (Anonymous),
04-Jan-18 11:51 AM, #11
RE: Eh, you fired up my obsessiveness, too.,
Jormyr,
04-Jan-18 06:57 PM, #12
A small thing to point out.,
ice king,
03-Jan-18 01:21 PM, #1
Yea. Ideally those would be distinguishable though...,
Tac,
03-Jan-18 03:19 PM, #3
| |
|