NNNick | Mon 14-Apr-03 12:25 PM |
Member since 04th Mar 2003
94 posts
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#779, "Poison thief suggestions"
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Suggestions for Sebeok and other Imms involved in thief project. Honorable mention – Cyradia who started it.
While reading below please bear in mind - These are my observations on subject how could we improve poison thieves. Nothing more, nothing less.
Just for a reference
List of Poison thief skills (taken from Dio):
Level 12: Food Poison Concoct Poison Emetic Poison Apply Level 14: Drink Poison Antidote Level 17: Inhaled Poison Level 19: Knock-out Level 23: Weapon Poison Neurological Poison Level 28: Grease Weapon Level 30: Fear Poison Level 33: Contact Poison Level 35: Weapon Nick Level 36: Mind Control Level 40: Grenade
a) Slightly change names of the skills I read that help files on poisons three times before I understood the concept. It is really confusing.
Could you change skill names a bit to distinguish type from method (same thing with trap names)? Like: Food poisoning Drink poisoning Inhaled poisoning Weapon poisoning Contact poisoning
Type: Emetic poison type Knock-out poison type Neuro poison type Mind control poison type
b) Add extra poison 'Poison' poison type - deals damage (applied by all methods)
Not really my idea. It was mentioned below. But it fits perfectly. I would think this would be a first poison thieves should be able to learn.
c) Change antidote a bit Antidote - it is drink container right now. What are you suppose to do with 'knock-out antidote' drink container anyway?
Change it to 'antidote' item type. So thief has to 'apply' it to cure himself or others. Something like 'apply <antidote> <self/person>'
d) Get rid of 'Grease weapon' completely for following reasons: -It never worked for me or any poison thieves (I mean it never made weapon slip from somebody's hand) -It mimics invoker's spell 'grease' too much -It does not fit poison path. I would give it to binder instead. With bonus to 'sleeping disarm' perhaps.
e) Lower level on 'Weapon nick' In my mind it comes a little too late. Most classes have their most potent abilities learned already. Say level 28 instead of grease_weapon.
f) Weapons with poison on them Poison thief should be able to notice poison crystals on the blade as he examines it. Could you please modify 'examine' command to reflect it?
g) 'Clean weapon' command Opposite version of 'weapon poison'. I would like to be able to carefully wipe poison from my blade with rag and reapply different kind. At this moment I am forced to wait ~100 hours for poison to dry out or use another weapon.
h) Allow 'suggest wield/hold/wear' and 'suggest drink/eat' This will give some interesting options to poison thief. And it perfectly fits into suggest idea.
i) Split Grenade into two. One for poison thieves and one for trappers.
It does not make sense to me as dedicated poisoner to suddenly learn how to handle 'trap ingredients' and make explosives out of them without any prior experience.
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Thief Suggestion
[View all] , DwE, Tue 08-Apr-03 03:26 PM
Add-on,
Llohuir,
14-Apr-03 09:21 PM, #20
Keep dreaming,
Zulghinlour,
14-Apr-03 11:23 PM, #21
My thoughts on playing a poison path,
Llohuir,
14-Apr-03 09:19 PM, #19
Poison thief suggestions,
NNNick,
14-Apr-03 12:25 PM #17
RE: Good stuff.,
DwE,
14-Apr-03 03:04 PM, #18
RE: Poison thief suggestions,
Zulghinlour,
15-Apr-03 03:09 PM, #22
Great Ideas!,
ORB,
17-Apr-03 12:51 AM, #24
From a poisoner,
Dunsel,
10-Apr-03 09:48 AM, #13
RE: From a poisoner,
DwE,
10-Apr-03 12:12 PM, #15
RE: From a poisoner,
Dunsel,
10-Apr-03 01:21 PM, #16
Oddly enough...,
Zulghinlour,
10-Apr-03 01:41 AM, #9
While your at it...;),
Romanul,
10-Apr-03 05:12 AM, #11
Impertenant bastard!,
ORB,
10-Apr-03 07:02 AM, #12
Shadow Disappear,
Anal_Retentive,
16-Apr-03 04:01 PM, #23
Any chance we could see Precision Knifings ? {~},
Cassman,
18-Apr-03 08:46 PM, #25
Like thugs need any more help (n/t),
Zulghinlour,
19-Apr-03 01:15 AM, #26
Call me insane, but I think they should all have acroba...,
Little Timmy (Anonymous),
09-Apr-03 11:09 AM, #4
Yeah, that's crazy in a not-going-to-happen kind of way...,
DwE,
09-Apr-03 11:17 AM, #6
I really do think it's a reasonable idea that makes sen...,
Little Timmy (Anonymous),
09-Apr-03 01:05 PM, #7
Uhm,
Nightgaunt_,
09-Apr-03 01:29 PM, #8
You're insane...seriously (n/t),
Zulghinlour,
10-Apr-03 01:41 AM, #10
RE: Thief Suggestion,
Llohuir,
09-Apr-03 12:15 AM, #2
RE: Thief Suggestion,
ORB,
09-Apr-03 07:05 AM, #3
I find poisoners fun, then again, I'm a passive agressi...,
Dunsel,
10-Apr-03 10:09 AM, #14
disengage,
incognito,
09-Apr-03 11:13 AM, #5
I agree.,
Xaannix,
08-Apr-03 06:17 PM, #1
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