Subject: "Its 100% Like I said, You are not considering goodie ghosts you are talking about City Guards - " Previous topic | Next topic
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The-meThu 06-Jul-17 08:05 AM
Member since 14th Jun 2011
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#68509, "Its 100% Like I said, You are not considering goodie ghosts you are talking about City Guards - "


          

Your cityguard stuff is foolish as well, You see Batman he's wanted for punching a bad cop. You go after the criminal thats fine, he gets away, he gets away another 450 times, never harming any guards, for 50 years or so.


One day you see Batman, Superman, Wonderwoman and Cyborg, Looks like they just beat down some evil dudes. Batman seems to be carrying a nuclear weapon of some kind. As Gothams finest you jump onto the hood of the batmobile as it speeds past and are killed instantly. Your partner finds out about this, and decides to track down Batman, he leaves the city, travels through 5 other Jurisdictions, through the mountains, PAST Alfred at the gate, you find Batman in his sleep, try to kill him, but he instinctively reacts, and because you have the hp/constitution of a toddler, you die instantly.

Now that aside, in the original example that I was talking about, if I had known that the fortress rp was going to be so cut and dry empire style, I would have just straight up deleted at 30 hours or what ever when I killed the first goodie mob (by accident).



Edit: It just occurred to me that if you make another character you should roll with an evil. Problem solved, you don't have to adjust your mechanical play to compensate for your roleplay, kill or don't kill whatever you want to. In Fortress, you are expected to divorce yourself from available mechanics in favor of RP driven responses.

^^ I generally play 2-3 evil guys at the same time, its not a matter of rping. There isnt a single mob in the game that I'd be bothered if it was on align or another. Not played for a long time prior to this, I simply didnt know one goodie = boot, and I got sort of lazy near the end of my wanted period (allowed other people to lead party, get led into mob, mob dies before I can even flee), Going AFK in fort while guard tracks you from Galadon, DONT LET THEM IN ALFRED!!! and because generally I had 3-4 hero tribs chasing me when ever I went any where

  

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HOT TopicBuried Battlefield Tweaked [View all] , Rahsael, Wed 05-Jul-17 12:13 AM
Reply Honest question, laxman, 05-Jul-17 11:19 PM, #11
Reply RE: Honest question, Rahsael, 06-Jul-17 01:47 AM, #12
     Reply I say, Kstatida, 06-Jul-17 06:53 AM, #14
     Reply Like outside of whitecloaks, The-me, 06-Jul-17 08:45 AM, #16
     Reply But agro goodies doesn't make any sense!, laxman, 06-Jul-17 10:18 AM, #17
          Reply Hahaha, The-me, 06-Jul-17 10:37 AM, #18
Reply Well I hope they are punished according to RP, The-me, 05-Jul-17 03:35 PM, #3
Reply Are you sure it matters?, Lhydia, 05-Jul-17 03:52 PM, #4
Reply This nt, Demos, 05-Jul-17 03:56 PM, #5
Reply RE: Are you sure it matters?, The-me, 05-Jul-17 04:36 PM, #6
     Reply RE: Are you sure it matters?, Seriphax, 06-Jul-17 02:09 AM, #13
          Reply Its 100% Like I said, You are not considering goodie gh..., The-me, 06-Jul-17 08:05 AM #15
               Reply RE: Its 100% Like I said, You are not considering goodi..., Seriphax, 06-Jul-17 01:04 PM, #19
                    Reply RE: Its 100% Like I said, You are not considering goodi..., The-me, 06-Jul-17 01:30 PM, #20
Reply What's funny is they are actual ghosts..., TMNS, 05-Jul-17 05:44 PM, #7
Reply Whats funny is they are good align and give -30 exp, The-me, 05-Jul-17 08:55 PM, #8
     Reply I killed 2 dwarves in over 500 hrs with my 2 dwarfs., TMNS, 05-Jul-17 09:19 PM, #9
          Reply RE: I killed 2 dwarves in over 500 hrs with my 2 dwarfs..., The-me, 05-Jul-17 09:39 PM, #10
Reply RE: Well I hope they are punished according to RP, Borkahd, 13-Jul-17 08:17 AM, #21
     Reply Weird. I didn't think you liked writing/reviewing areas..., Lhydia, 13-Jul-17 10:17 AM, #22
Reply Thanks. Nt, Mcbeth, 05-Jul-17 02:41 PM, #2
Reply Yay. NT, TMNS, 05-Jul-17 01:54 AM, #1
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