Subject: "Bored at work ideas..." Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #56277
Show all folders

MoligantThu 14-Aug-14 02:09 PM
Member since 30th Dec 2010
327 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#56277, "Bored at work ideas..."


          

1. Random Seasonal Weather Effects

Not sure how hard to code and I'm sure other folks have brought this up before, but why no random seasonal weather effects? I'm talking of things like random vortex/tornados roving through an area throwing players out of rooms during certain months of the CF year, wildfires sweeping through some wilderness areas at random during hotter months, iceslicks on the roads during the colder winters, mqybe even new effects like snowstorms that could make areas cold and impossible to see into the next room, duststorms in desert areas that do the same minus the cold (but they can blind you randomly), etc. Maybe tie the length/severity of these effects into the balance between order/chaos in the world (giving nexus more of a real point) and maybe give druids/invokers ways to play off the random weather.

2. Seasonal Day/Night Length Change


Going deeper into the whole 'seasonal' thing, why not have the lengths of days and nights vary based on the season instead of having official CF day/night start and end at the exact same time all the time? This could play into already established day/night mechanics (for example Scions should really like months where nighttime lasts longer).

3. Points

Add a 'points' command for thieves so they can know how many points they have left without going to a guild. May already have something like this?

  

Alert | IP Printer Friendly copy | Reply | Reply with quote
Top General Discussions Gameplay Topic #56277 Previous topic | Next topic