Kalageadon | Thu 12-Apr-12 10:08 PM |
Member since 23rd Oct 2003
1043 posts
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#44945, "RE: Edges: What's still missing?"
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Caverndwellers have found enhanced abilities to fight with stone weapons after spending abundant time in surroundings that these materials are used more often.
How about brawling type edges like. After all, I almost never see any of these skills used beyond low level.
Mischievous Scrapper- A person with this edge has learned to carefully place their elbow strikes in such a way to break or dislocate the jaw of their enemy causing a reduction in the ease of spell casting and a speech impediment for a short time. (Thinking disrupt organ's throat closing type hindering but only an hour or a few rounds)
Spiteful Bruiser- Men and women from more physical backgrounds have learned, through disreputable combat, the means to aim their kneeing attacks at the more tender places in an opponents midsection and can, at times, cause a loss of breath from such painful strikes. (Possible round or two stun)
Kicker's Insight- Adventurers who have great experience in hand to hand combat understand that the legs are the support for the body and have developed a keen understanding of where to kick an opponent's lower body to hamper their mobility or agility. (Drop opponents mv, or -dex)
These could simply also be a conglomeration type edge for masters of brawling.
The Battered Brawler- After an apparent lifetime of unarmed fighting, a master brawler with this edge has gained further insight into landing more hampering elbows, knees, and kicks.
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Edges: What's still missing?
[View all] , Daevryn, Wed 07-Mar-12 11:16 AM
What about....,
Vladamir,
17-Apr-12 03:18 PM, #82
Some love for thieves,
Sneaky (Anonymous),
13-Apr-12 06:07 PM, #81
Felar Shapeshifter Edge,
Dragomir,
12-Apr-12 10:38 PM, #80
RE: Edges: What's still missing?,
Kalageadon,
12-Apr-12 10:08 PM #79
Humans,
Gaspar,
12-Apr-12 12:11 AM, #78
Synergistic weapon spec edges,
Tsunami,
11-Apr-12 03:28 PM, #77
Wilderness edges for all classes,
Splntrd,
10-Apr-12 03:26 PM, #75
RE: Wilderness edges for all classes,
Splntrd,
11-Apr-12 01:53 PM, #76
Arial Druids,
Amora,
09-Apr-12 07:45 PM, #74
RE: Edges: What's still missing?,
Splntrd,
07-Apr-12 02:06 AM, #71
I'd take bottomless pit on every single character. nt,
Artificial,
07-Apr-12 03:33 AM, #72
Yeah,
Splntrd,
07-Apr-12 11:11 PM, #73
Caverndweller Edges nt,
Tsunami,
06-Apr-12 09:58 AM, #70
Elven hearing,
laxman,
06-Apr-12 08:19 AM, #69
RE: Edges: What's still missing?,
Knac,
05-Apr-12 08:51 PM, #68
RE: Edges: What's still missing?,
WooDie. (Anonymous),
27-Mar-12 07:28 PM, #67
Note about Tainted Blood,
Torak,
25-Mar-12 11:28 PM, #63
I see this and...,
Bajula,
26-Mar-12 09:33 AM, #64
I like the idea of 1 and 3 but..,
Abernyte,
27-Mar-12 03:31 AM, #65
Well that's easy,
Torak,
27-Mar-12 12:33 PM, #66
Ranger hunter.,
Tesline,
25-Mar-12 09:31 PM, #61
Seconded. Genius. nt,
Tsunami,
25-Mar-12 10:16 PM, #62
High affinity invokers,
ibuki,
22-Mar-12 05:35 PM, #59
What if...,
Wayward Knight,
21-Mar-12 01:26 AM, #57
Edge ideas,
Anonymously Anonymous (Anonymous),
20-Mar-12 01:33 PM, #53
An edge to pick an extra greater undead,
Summoner (Anonymous),
17-Mar-12 12:19 PM, #52
Hunter ranger edges.,
Wayward Knight,
16-Mar-12 11:29 AM, #51
Arial bard,
GinGa,
15-Mar-12 09:42 AM, #48
RE: Arial bard,
Daevryn,
15-Mar-12 10:01 AM, #49
Racial Heritage Edges,
laxman,
15-Mar-12 07:51 AM, #47
Felar thug edge.,
Alston,
15-Mar-12 04:38 AM, #46
Invoker edges,
The Heretic,
09-Mar-12 12:07 PM, #44
+ Boreal Wind,
Frost Giant (Anonymous),
09-Mar-12 03:14 AM, #43
Bumpy bumpy.,
Notafrostranger (Anonymous),
21-Mar-12 12:05 PM, #58
Warrior Staff/Spear edges,
GinGa,
08-Mar-12 10:04 PM, #42
ranger stuff,
-flso,
08-Mar-12 08:54 PM, #41
re savage blow,
Puhguly,
09-Mar-12 08:46 PM, #45
There are already too many edges. nt,
Murphy,
08-Mar-12 08:47 PM, #40
I'd be so happy with this bard edge....,
Kiraava (Anonymous),
08-Mar-12 08:39 PM, #39
Conjurer Edges like invokers and bards get,
Clahier (Anonymous),
08-Mar-12 05:05 PM, #38
RE: Edges: What's still missing?,
Marcus_,
08-Mar-12 04:28 PM, #37
Good one this time Daev, I promise!,
Tsunami,
08-Mar-12 03:36 PM, #36
Edges that improve your use of an armor or weapon type.,
Alston,
08-Mar-12 03:13 AM, #35
Personally I think we have too many edges already...,
Not An Imm,
07-Mar-12 07:35 PM, #33
RE: Edges: What's still missing?,
Thing One (Anonymous),
07-Mar-12 05:24 PM, #30
Edge for dwarfs to sense what is damaged equipment,
Golmuf (Anonymous),
07-Mar-12 02:11 PM, #21
RE: Edge for dwarfs to sense what is damaged equipment,
SideStrider,
21-Mar-12 12:32 AM, #56
They changed it after I posted!,
Golmuf (Anonymous),
22-Mar-12 05:53 PM, #60
Improve my decision making ability...,
Tac,
07-Mar-12 02:02 PM, #18
I think they're sorted by cost.,
Straklaw,
07-Mar-12 04:44 PM, #29
I know they are sorted by cost.,
Tac,
07-Mar-12 06:10 PM, #32
RE: Edges: What's still missing?,
Calion,
07-Mar-12 01:44 PM, #16
Ohh another tracking idea,
laxman,
07-Mar-12 02:29 PM, #24
Making the mostly useless interesting,
laxman,
07-Mar-12 01:09 PM, #10
RE: Making the mostly useless interesting,
Daevryn,
07-Mar-12 01:33 PM, #14
Not even the invis to help out lowbie PK mages?,
laxman,
07-Mar-12 01:43 PM, #15
RE: Not even the invis to help out lowbie PK mages?,
Daevryn,
07-Mar-12 02:11 PM, #20
the idea comes from,
laxman,
07-Mar-12 02:26 PM, #23
RE: Edges: What's still missing?,
Invokah (Anonymous),
07-Mar-12 01:01 PM, #9
Major shields have associated vulnerabilities? n/t,
Homard,
07-Mar-12 01:10 PM, #11
yeah... PINCER!!!!,
laxman,
07-Mar-12 01:14 PM, #12
I never noticed them.,
Homard,
07-Mar-12 01:25 PM, #13
RE: Major shields have associated vulnerabilities? n/t,
Invokah (Anonymous),
07-Mar-12 01:56 PM, #17
Probably hallucinating. Don't spout this stuff as fact ...,
fist-law,
07-Mar-12 03:40 PM, #25
Good thing it's proven,
Invokah (Anonymous),
07-Mar-12 04:20 PM, #28
You could post some stats, if you did any.,
robdarken_,
20-Mar-12 08:04 PM, #55
Hey Imms can we get someone to verify this?,
ORB,
07-Mar-12 05:25 PM, #31
RE: Edges: What's still missing?,
TJHuron,
07-Mar-12 12:50 PM, #8
RE: Edges: What's still missing?,
Quixotic,
07-Mar-12 12:23 PM, #4
RE: Edges: What's still missing?,
Daevryn,
07-Mar-12 12:14 PM, #6
re: Seantryn junkie,
Quixotic,
07-Mar-12 12:24 PM, #7
RE: re: Seantryn junkie,
Splntrd,
07-Mar-12 10:13 PM, #34
RE: Edges: What's still missing?,
Tac,
07-Mar-12 02:04 PM, #19
RE: Seantryn,
DurNominator,
07-Mar-12 02:24 PM, #22
Wanted and Orderly edges.,
Dallevian,
07-Mar-12 11:36 AM, #3
RE: Wanted and Orderly edges.,
Daevryn,
07-Mar-12 12:12 PM, #5
Why cant there be a jail for hardened criminals,
Oldril,
07-Mar-12 03:48 PM, #26
A thread already exists somewhere,
Dallevian,
07-Mar-12 03:52 PM, #27
If it hasn't been brought up before,
TJHuron,
15-Mar-12 11:36 AM, #50
RE: Wanted and Orderly edges.,
Anonymously Anonymous (Anonymous),
20-Mar-12 01:40 PM, #54
RE: Edges: What's still missing?,
34-inside,
07-Mar-12 11:34 AM, #2
RE: Edges: What's still missing?,
Splntrd,
07-Mar-12 11:28 AM, #1
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