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I could be wrong here but wood-elfs seem to be on the low end. Perhaps the high exp and iron vulnerability, plus the low cons/str didn't help much. The current wood-elf pluses didn't help other classes that much.
Some inherent ideas to toss : 1. Tracking in the sense that a wood-elf can ALWAYS(??) see where a (semi)sneaking person has fled in woodlands area.
2. Sneak, limited to natural areas only.
3. Nature's passage. Limited pathfinding. 10-20% less movement in natural areas. Not as skillful as a ranger/druid pathfinding.
4. Enhance Natural weapon/armor. Remove the ranger's imbue but give wood-elfs using non-metal and natural weapon/armor a slight boost in properties though not as powerful as the Sylvan's power.
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