Subject: "RE: Rangers and Ranged Weapons" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #3981
Show all folders

OS43Sat 28-Feb-04 01:54 AM
Member since 08th Sep 2003
18 posts
Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list Click to send message via AOL IM
#4027, "RE: Rangers and Ranged Weapons"
Edited on Sat 28-Feb-04 02:10 AM

          

The entire point of my idea is to eliminate concerns with 1, 2 and 3.

Also I think you misunderstood my idea for implementation a bit. Bows would just be another weapon type like swords and axes, they would still "hit" like any other weapon. Youd have to use your imagination to realize that you were back from combat, even if mechanically you weren't. They would just have more fitting damage verbs. Your arrow decimates Jullias! instead of Your pound decimates Jullias! All that would need to be changed, from my limited point of view, is a new weapon type added. Theres already a lot of bows arounbd that could just be changed from exotic to bow. No new combat code would really need to be added, just some skills, effectively like warrior spec skills, that would only work with a bow-type weapon equipped.

Edit(added): I am NOT Bacrie.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

TopicRangers and Ranged Weapons [View all] , OS43, Wed 25-Feb-04 09:09 PM
Reply RE: Rangers and Ranged Weapons, Karakan, 26-Feb-04 02:08 PM, #1
     Reply RE: Rangers and Ranged Weapons, OS43, 28-Feb-04 02:10 AM #2
Top General Discussions Gameplay Topic #3981 Previous topic | Next topic