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ValguarneraThu 10-Jul-03 01:05 PM
Member since 04th Mar 2003
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#1603, "General point about area work:"


          

I think it'd be neat, and not a ton of work, really.

Remember that CF has roughly 10,000 unique NPCs. Now, a lot of then are "a male goblin" or whatever, and don't need this treatment. But I'd bet upwards of 1,000 NPCs would qualify, and would each need a list of alternate names. (Let's say 10.) Think of how long it takes you to come up with a fitting name for a new PC. Now multiply that time by 10,000. Now add in that you have to respect the style of each area's author- what does a "good" Talshidar name sound like? What about all the items or rooms that mention a specific person?

One of our strengths is that we've built up and refined a huge area database over our 9+ years. However, any change that involves adding content to all areas is going to be a big one. We're willing to do these sorts of broad area changes, but there has to be a pressing reason to justify the workload.

valguarnera@carrionfields.com

  

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TopicNamed mob repop idea: [View all] , Aidan, Wed 09-Jul-03 07:00 PM
Reply General point about area work:, Valguarnera, 10-Jul-03 01:05 PM #5
Reply What if?, Karithia, 10-Jul-03 07:18 AM, #4
Reply Frank son of Bob son of Ernst son of Ted son of Ralphie..., Scarabaeus, 10-Jul-03 07:06 AM, #2
Reply Not to mention that they'd have to breed like rabbits, incognito, 10-Jul-03 07:11 AM, #3
Reply RE: Named mob repop idea:, Zepachu, 09-Jul-03 10:35 PM, #1
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