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Ahhh, you god damned addict, you decided to check out what old Sol has to say, hmmm? Well, lemme lay it down for you.
Idea 1: Enhanced descriptions -- How about letting people look at those neat little items in people's descriptions? Wouldn't you like to have been able to look more closely at Istendil's mysterious swords? I know I would have.
It would work like this...
look Istendil
You see Istendil standing here...blah blah blah Istendil's swords catch your eye.
Istendil is in perfect health.
((snip!!))
now you could...
look istendil swords
Two blackened, runed shortswords are sheathed in ornamental scabbards at this lich's sides. Their purpose remains a mystery...
((snip!!))
I think this would be a cool idea, and add some nice rp opportunities and conversation starters. And you should know when someone is looking at one of those "tacked-on" descriptions. Perhaps instead of saying "Solomon looks at you." it could say "Solomon takes a close look at you."
You could even give the option of highlighting these extra things with CF-friendly colors.
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idea #2 How about giving merc's, zombies, and summoned conjie pets a bit of independant personality? You could write up several personality types. There could be "faithfulNPC" "agitatedNPC" "crazyNPC" "hostileNPC" etc., etc.
These npc's would do various RP things on their own accord, aside from speech (that's reserved for imm-possession and player control). Like, if you have a summoned demon or devil, they would grope, sneer, cuss, or smack people around on a regular basis. Likewise, angels and archons could do various "preaching" emotes to evil aligned players. (These are aside from the ones that each would normally attack, of course.)
If you were to write up a few of these "personality programs" and then just tack them on to the code of existing NPC's, you guys could easily retrofit the entire NPC population (or the ones the should have it) very quickly. Just a thought.
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