Mekantos | Fri 15-Jul-05 04:12 PM |
Member since 06th Dec 2003
796 posts
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#9434, "Crazy ideas."
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Please read through the whole post. There is a whole hodgepodge of ideas here that I think might help the class, and I'd like them all to be considered.
I was thinking about conjurers, and one glaring problem became evident in regards to ones who use demons and devils: the hitpoint dilemma. Anyone who has played a conjurer knows that they have absolute ASS for hp (I recall having just over 300 natural hp at level 35 with my first). Now this is a pain in the ass to begin with, but when you consider that your demon or devil will jump you if you become too injured, it means that your max "workable" hp is actually less...so at best you have 200hp to work with at level 35 before you have a chance of your servitor deciding to eat your face. Even with every protection I can think of, that blows.
So, how could this be fixed? How about making a class-wide variable prime stat for conjurers? It makes sense that good conjurers would want to be charismatic, because they don't want to truly exert their will over angels and archons (although this is debatable when you really think about what "lightbind" does). When it comes to someone who is working with demons and devils, I really don't see why they'd want to be charismatic; they would want to completely dominate their servitors. Also, the rigors of this particular school of magic, such as the constant risk of getting your ass beaten, training with axes, use of shields, etc., seem to indicate that conjurers should be tough son's of bitches, as mages go, and should have more hp than other mages...maybe more along the lines of shamans. The class-wide variable stat would work as follows: Good conjurers would have a choice between charisma or intelligence as the prime stat, evil conjurers would choose between intelligence and constitution, and neutral conjurers could choose any of the three. Furthermore, charisma would no longer be a factor in dealing with evil servitors, or at least less of one. Again, conjurers, on the whole, should receive greater hp gains...most dramatically towards evil conjurers who choose constitution as their prime stat.
Now, to reduce some of the fatal uncertainty that this class currently has, I want to toss out an idea to alter lightbind, darkbind, and bind elemental. How about making a "most successful" level of casting for this spell? What I mean is that if you hit this "sweet spot" when attempting a binding, the chance of your servitor turning on you (for ANY reason) is removed. The rationale is that the spell was successful enough that the conjurer managed to exert total control over the servitor in question. Now, when this happens a special message would be added to the spell's normal echo:
c darkbind demon You bind a croaking challegha demon to your servitude! A blank expression covers a croaking challegha demon's face as you take complete control over it.
Of course, if the conjurer attacks the servitor in any way, shape, or form would nullify that benefit. Hell, if this seems to strong and you guys like it, but want to dumb it down, make that effect dispellable.
Another idea I had is for certain familiars (specifically the most intelligent of each alignment) to gain a new ability called "sustain circle". This togglable ability would allow the familiar to add power to a conjurer's circle of protection, no matter the type. Echoes would go off every now and then as it works to sustain the magic, and there would be a series of warning signs as the circle crumbles. The danger is that your familiar is going to be sitting with you, and will be lagged if attacked or otherwise distracted from its chore.
So anyways, those are just some things I thought of. Let me know what you all think.
-Mek
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Conjurer Summer Cleaning!
[View all] , nepenthe, Thu 23-Jun-05 12:55 AM
im curious,,
rulanit,
25-Aug-05 02:09 AM, #78
RE: im curious,,
nepenthe,
25-Aug-05 07:10 AM, #79
Another conjie idea.,
Pocomax,
07-Aug-05 12:04 PM, #77
I was thinking...,
rulanit,
02-Aug-05 12:47 PM, #76
RE: Conjurer Summer Cleaning!,
Isengrim,
16-Jul-05 11:07 PM, #72
Demons and devils and mongoose, oh my!,
nepenthe,
17-Jul-05 10:33 PM, #73
Crazy ideas.,
Mekantos,
15-Jul-05 04:12 PM #65
You've got some seriously good points,
GinGa,
15-Jul-05 05:18 PM, #66
Woah, wait, I just had an epiphany,
GinGa,
15-Jul-05 05:23 PM, #67
Erm..,
Valguarnera,
15-Jul-05 05:29 PM, #68
Thought they were summoned.,
GinGa,
15-Jul-05 05:37 PM, #71
Oooh, ooh!,
GinGa,
15-Jul-05 05:36 PM, #70
RE: Crazy ideas.,
nepenthe,
15-Jul-05 05:33 PM, #69
I'd like to see each calling of an evil servitor make a...,
incognito,
13-Jul-05 02:13 PM, #49
RE: I'd like to see each calling of an evil servitor ma...,
nepenthe,
13-Jul-05 02:28 PM, #50
I was primarily thinking of nightgaunts,
incognito,
13-Jul-05 07:57 PM, #52
RE: I was primarily thinking of nightgaunts,
SPN,
14-Jul-05 12:02 AM, #53
They worked well for me,
incognito,
14-Jul-05 02:30 AM, #56
you know what kills me?,
rulanit,
14-Jul-05 01:09 AM, #55
Alternatively..,
Balrahd,
14-Jul-05 11:30 AM, #57
What I always wondered...,
Aodh,
14-Jul-05 03:09 PM, #58
RE: What I always wondered...,
nepenthe,
14-Jul-05 03:18 PM, #59
The capricious expert abductors,
SPN,
14-Jul-05 11:53 PM, #61
Cool... so lets make...,
GinGa,
15-Jul-05 02:43 PM, #63
RE: What I always wondered...,
nebel,
14-Jul-05 04:19 PM, #60
bit of both, but,
incognito,
15-Jul-05 01:48 AM, #62
You seriously think nightgaunts are overpowered for goo...,
KoeKhaos,
15-Jul-05 02:49 PM, #64
Try playing an ap, and not being gaunted when you are a...,
incognito,
18-Jul-05 04:13 AM, #74
Totally agree,
Narissa,
18-Jul-05 05:40 AM, #75
My comments,
Perma Evil Mage,
30-Jun-05 11:29 PM, #46
RE: Conjurer Summer Cleaning!,
Jhyrbian,
30-Jun-05 09:12 PM, #45
Any chance of getting your familiar earlier?,
Wilhath,
30-Jun-05 06:03 PM, #43
Ideas for Angels,
SPN,
30-Jun-05 01:07 PM, #41
Demon Question for Conjurer Vets:,
nepenthe,
29-Jun-05 10:58 PM, #31
Morosa, because...,
GinGa,
30-Jun-05 05:19 AM, #34
Morosa, Mors Gravis,
SPN,
30-Jun-05 11:14 AM, #35
RE: Morosa, Mors Gravis,
nepenthe,
30-Jun-05 12:23 PM, #38
RE: Demon Question for Conjurer Vets:,
Brian S,
30-Jun-05 12:07 PM, #36
Lots of codeing for the Harmentia, but I like it. nt,
SPN,
30-Jun-05 12:15 PM, #37
Just my pros and cons list.,
Eskelian,
30-Jun-05 12:53 PM, #39
RE: Just my pros and cons list.,
Mekantos,
30-Jun-05 05:44 PM, #42
I agree and a note.,
Eskelian,
30-Jun-05 08:29 PM, #44
I agree totally, this has kept me from playing higher t...,
rulanit,
14-Jul-05 01:00 AM, #54
Challegha Demon Idea & My Answer,
wretchedmongrel,
01-Jul-05 12:01 AM, #47
Some more:,
nepenthe,
27-Jun-05 10:23 AM, #26
Marry me, Neppy? (~),
vargal,
27-Jun-05 01:07 PM, #27
RE: Some more:,
Splntrd,
27-Jun-05 02:34 PM, #28
RE: Some more:,
Isildur,
29-Jun-05 11:52 PM, #32
RE: Some more:,
nepenthe,
30-Jun-05 12:44 AM, #33
A buggish thing I've been meaning to report on this cla...,
jasmin,
26-Jun-05 06:04 PM, #25
One more cosmetic request for Nepenthe,
jasmin,
25-Jun-05 09:35 PM, #23
Great job.,
Alhambra,
23-Jun-05 07:51 PM, #15
RE: Conjurer Summer Cleaning!,
Isildur,
23-Jun-05 04:12 PM, #11
Thank you.,
Aiekooso,
23-Jun-05 03:49 PM, #9
Devils,
nepenthe,
23-Jun-05 03:58 PM, #10
Maybe one extra spell to give people a *chance*,
jasmin,
23-Jun-05 05:37 PM, #12
A Devil Idea...,
wretchedmongrel,
23-Jun-05 06:21 PM, #13
RE: Devils,
Aiekooso,
23-Jun-05 08:33 PM, #16
Whoops.,
Aiekooso,
24-Jun-05 06:23 PM, #18
RE: Devils,
vargal,
24-Jun-05 06:45 PM, #19
RE: Devils,
DurNominator,
25-Jun-05 04:55 AM, #22
FYI:,
nepenthe,
13-Jul-05 01:27 PM, #48
Angels!,
nepenthe,
13-Jul-05 02:34 PM, #51
Your the man!,
jasmin,
23-Jun-05 09:02 AM, #4
Sounds hard to fix...,
GinGa,
23-Jun-05 09:04 AM, #5
I hereby declare bouncers someone else's problem.,
nepenthe,
23-Jun-05 09:31 AM, #6
For coding excellence, I award Nepenthe Miss Carrionfie...,
GinGa,
25-Jun-05 04:39 AM, #21
Nep is a guy :-) n/t,
Sandello,
29-Jun-05 03:35 PM, #29
This is true, but,
nepenthe,
29-Jun-05 03:58 PM, #30
Do you sense a blackjack or summon/sleep coming on or w...,
Tharena,
27-Aug-05 09:10 AM, #80
I like the limitations on conjurers in the Inn. nt,
Splntrd,
24-Jun-05 04:49 PM, #17
If that was all, I would agree.,
jasmin,
24-Jun-05 11:02 PM, #20
Ah, I didn't realize.,
Splntrd,
26-Jun-05 12:12 AM, #24
Got a tweak for those damned vampires?,
GinGa,
23-Jun-05 09:01 AM, #3
RE: Got a tweak for those damned vampires?,
nepenthe,
23-Jun-05 09:32 AM, #7
yes, they are that hard to beat,
incognito,
23-Jun-05 10:16 AM, #8
Those vampires are bitches.,
wretchedmongrel,
23-Jun-05 06:26 PM, #14
RE: Got a tweak for those damned vampires?,
Eskelian,
30-Jun-05 01:01 PM, #40
Thumbs UP,
ORB,
23-Jun-05 01:07 AM, #1
Totally second-ed,
Narissa,
23-Jun-05 02:21 AM, #2
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