1) Can you "save" against snare the way you save against spells? In other words if it works 100% of the time, can you save against it and cut the duration?
2) What is the duration a person is held once snared if no combat is started?
3) Will reading a scroll that doesn't have damage on it (like plague/curse/blind) result in combat starting?
4) Are there edges or expertise that enable you to have more than one snare up at a time?
5) Is someone freed from the snare immediately once combat starts? Was it always this way?
6) If the answer to 5 is no, then what frees someone from the snare? A certain % loss of hit points? A certain # of rounds of combat?
Bonus) If a felar has protection heat/cold ability or spell do are they resistant to fire? Are they doubly resistant to cold?