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sarnacSun 06-Jun-04 11:21 AM
Member since 31st Jul 2003
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#4685, "Disagree with both."


          

I disagree with both your points. First, making cabal powers such as the ones you mention work against mobs is a little over the top. Yes, mobs have evolved, but not all that much. Mobs remain dumb programs, which cannot adapt to new situations. I don't know, perhaps when they learn how to switch tactics then we can make them as vulnerable as players, but right now they're just the same old stupid mobs.

On the anti-ganging aspect, I think your hopes are a little too high here. You say "I thought that skill affects on outnumbered people were reduced to atleast give them a chance at escaping once". Or essentially, 0% chance of permalagging someone when you've got more than one person in your group. That doesn't make much sense, since a lone player with the right skill will still be able to permalag you but not a group? The idea is of anti-ganging is to reduce chance of permalagging when you're ganged, not negate it completely. It's to encourage people to gang a little less and to make ganged people have a little chance of escape. But the natural laws remain unchanged: you should have more chances to keep someone in a fight if you are a group, than if you are alone...

Sarnac

  

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TopicCabal powers and Anti gang code. [View all] , Rutsah, Sun 06-Jun-04 09:12 AM
Reply RE: Cabal powers and Anti gang code., Valguarnera, 09-Jun-04 08:50 AM, #6
Reply RE: Cabal powers and Anti gang code., Nhiala, 06-Jun-04 06:43 PM, #2
Reply Any reason now however why the cabal powers shouldnt wo..., Rutsah, 06-Jun-04 07:13 PM, #3
     Reply RE: Any reason now however why the cabal powers shouldn..., Zulghinlour, 06-Jun-04 08:16 PM, #4
          Reply RE: Any reason now however why the cabal powers shouldn..., Romanul, 06-Jun-04 10:58 PM, #5
Reply Disagree with both., sarnac, 06-Jun-04 11:21 AM #1
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