Chalupah | Wed 24-Mar-04 02:13 AM |
Member since 04th Mar 2003
139 posts
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#4155, "I agree here, sort of -"
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In the sense of anti-realism and pro-game, there's a certain level of player skill involved in keeping a close watch on your surroundings, and in hunting other players by ducking in and out of areas.
It's a pretty nice idea, but I think it would nerf some of the remaining skill that a player can bring to the game. :/
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A new idea for added realism
[View all] , Rithnyon, Sun 22-Feb-04 06:23 PM
![](./images/mesg_level.gif) RE: My new idea for added realism,
fleshofchaos,
25-Feb-04 06:45 AM, #4
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: My new idea for added realism,
Valguarnera ,
25-Feb-04 02:29 PM, #5
![](./images/mesg_level.gif) RE: My new idea for added realism,
OS43,
25-Feb-04 08:26 PM, #6
![](./images/last_mesg_level.gif) DO NOT increase them please! nt,
Xaannix,
24-Mar-04 02:19 AM, #9
![](./images/mesg_level.gif) Umm,
Xaannix,
24-Feb-04 08:50 PM, #3
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) I agree here, sort of -,
Chalupah,
24-Mar-04 02:13 AM #7
![](./images/last_mesg_level.gif) Well not really,
Xaannix,
24-Mar-04 02:18 AM, #8
![](./images/mesg_level.gif) Rangers having dangersense in the forest sounds realist...,
Zefarah,
23-Feb-04 04:54 AM, #2
![](./images/last_mesg_level.gif) makes some sense but,
incognito,
22-Feb-04 07:28 PM, #1
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