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MekantosMon 10-Sep-07 05:07 PM
Member since 06th Dec 2003
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#19231, "Elaboration"


          

I can't say I love it either. You, Mek, have a good perspective and bring up good points on a lot of topics. But often your perspectives are from that of a veteran player (which makes sense, of course).

This is completely fair to say. But, I can also say that in this case I have always vehemently despised the movement system at low ranks. And that has nothing to do with it being a factor in getting PK'd at those levels. It's purely to do with the annoyance of sleeping all the time.

The idea about starting with 500mv's instead of 100 is brilliant, honestly. But I'd further add that MV regen be based on a character's max MV (if it does not already) rather than a fixed scale like HP or MANA, but with a cut-off at the low end so that people who are for some reason MV-nuked don't have to sleep for an hour to recover (woe is the Rager). Why? Well, here is an example:

Player A has 1200 max MV.

Player B has 600 max MV.

I'd want their regen rate to be based on a percentile rather than an actual fixed number because it should reflect the fact that Player A is seasoned by travel and is twice as comfortable with the rigors of travel and subsequent recovery. The result would be that Player A would gain, what, 200 mv's a tick while sleeping, and Player B would gain 100mv's. Both are proportionally the same, but the obvious advantage goes to the seasoned vet.

And also, I wouldn't fret too much over mv-drain tactics becoming impotent because THOSE abilities almost all cut MV in half each time they land (with one exception that comes to mind). Since it isn't draining a fixed number amount, it's going to whittle Player A and Player B down about the same.

Example using energy drain in a fight:

Player A
1200
1> 600
2> 300
3> 150
4> 75
5> 37

Player B
600
1> 300
2> 150
3> 75
4> 37

The point there is that for all of Player A's MV advantage over Player B, it really only affords him one extra hit from a MV-halving ability in reality. Sure, if combat breaks after 2 hits, Player A is in better shape, but eh...doesn't seem too substantial. 300mv's in FoN might as well be 150mv's for all the distance you will get on it.


That was long, probably redundant, and a bit jumbled, but I hope you see what I am driving at.

  

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HOT TopicWhy do ranks 1-30 suck so incredibly much? [View all] , Mekantos, Sat 08-Sep-07 12:36 AM
Reply 5 mintes of sleep for every 30 seconds of running. ~, The Heretic, 10-Sep-07 08:00 AM, #16
Reply Huh., Daevryn, 10-Sep-07 08:04 AM, #17
     Reply RE: Huh., The Heretic, 10-Sep-07 09:33 AM, #18
     Reply RE: Huh., Plushka, 10-Sep-07 09:43 AM, #20
     Reply RE: Huh., Daevryn, 10-Sep-07 09:47 AM, #21
     Reply A reasonable compromise here, Mekantos, 10-Sep-07 09:51 AM, #22
     Reply RE: A reasonable compromise here, Daevryn, 10-Sep-07 10:10 AM, #24
          Reply Another compromise?, Mekantos, 10-Sep-07 10:50 AM, #25
               Reply While I don't hate this idea...., Twist, 10-Sep-07 12:58 PM, #26
                    Reply the idea I like, The Heretic, 10-Sep-07 02:01 PM, #27
                    Reply RE: Realism, Mekantos, 10-Sep-07 04:49 PM, #28
                    Reply I shot this one down once and I will again, incognito, 02-Oct-07 07:21 PM, #37
                         Reply Counter, The Heretic, 03-Oct-07 01:47 PM, #38
                    Reply Elaboration, Mekantos, 10-Sep-07 05:07 PM #29
                    Reply Make it part of the newbie toggle., Abernyte, 11-Sep-07 05:15 AM, #30
                    Reply RE: While I don't hate this idea...., Gabe, 02-Oct-07 03:06 PM, #35
                    Reply More moves = walk longer & sleep longer to regen to ful..., Moridin, 02-Oct-07 03:25 PM, #36
     Reply RE: Huh., The Heretic, 10-Sep-07 10:06 AM, #23
     Reply RE: Huh., Isildur, 11-Sep-07 11:38 AM, #32
     Reply Move regen gear/lowbies, lurker, 29-Sep-07 04:07 PM, #34
     Reply Actually, Mekantos, 10-Sep-07 09:41 AM, #19
     Reply RE: Huh., Isildur, 11-Sep-07 11:25 AM, #31
Reply They don't. :), Daevryn, 08-Sep-07 10:39 PM, #14
Reply RE: Why do ranks 1-30 suck so incredibly much?, wareagle, 08-Sep-07 10:35 PM, #12
Reply Actually, Mekantos, 09-Sep-07 12:11 PM, #15
Reply Roleplay., Igsoeh, 08-Sep-07 06:56 PM, #11
Reply RE: Why do ranks 1-30 suck so incredibly much?, Isildur, 08-Sep-07 09:07 AM, #3
Reply 1-30 is like, a couple of hours work if you really want..., Vladamir, 08-Sep-07 08:54 AM, #2
Reply RE: 1-30 is like, a couple of hours work if you really ..., Amberion, 08-Sep-07 10:27 AM, #4
Reply A couple of hours?, KoeKhaos, 08-Sep-07 01:59 PM, #5
     Reply Lowbie quests/low level areas., Vladamir, 08-Sep-07 04:03 PM, #6
          Reply You have no concept of time, LazyLaz, 08-Sep-07 05:53 PM, #7
               Reply Speaking as a vet of over 14 years, it's not that hard ..., Vladamir, 08-Sep-07 06:17 PM, #8
               Reply I'm going to go ahead and say you're on purple crack th..., shamanman, 08-Sep-07 06:30 PM, #9
               Reply RE: I'm going to go ahead and say you're on purple crac..., Daevryn, 08-Sep-07 10:38 PM, #13
               Reply Then take my challenge and prove it [nt], LazyLaz, 08-Sep-07 06:39 PM, #10
               Reply RE: You have no concept of time, Isildur, 11-Sep-07 11:45 AM, #33
Reply RE: Why do ranks 1-30 suck so incredibly much?, Catastrophic, 08-Sep-07 02:40 AM, #1
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