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I have two requests, that in my drunken state occur to me.
Neither are at all necessary, just born out of laziness and
mischief, but I might as well ask.
1) outfit <[all,armor,shield,weapon,inventory]>
Default outfit command would still fill all the slots,
inventory, etc. Optional arguments would fill that slot only
(whether an open wear slot or place the item[s] in your
inventory). Using arguments would fill only the specified
slot, either as worn or in inventory.
2) poison ingredients be edible
Although upon inspection, one might be able to determine that
a poison ingredient is not edible food (there's a needle in my
candy, mommy!), it is totally possible to eat a poison
ingredient, either by accident or on purpose.
I actually suggest this after my character found a low-level
poison ingredient, and tried to eat it. I discovered at that
point what it was, and suffered no penalty.
Alternate version: Have the above occur below level 20 only to
those who answered "No" to the "Are you a
newbie?" question.
T
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