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TacWed 05-Dec-07 12:33 PM
Member since 15th Nov 2005
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#289, "RE: Marketing Plan"


          

I did steps 1 and 2 from
http://www.barelyfitz.com/projects/tabber/ for you (as seen
below).  You can download the script and style sheets yourself
to get it up with something, and we can go from there if you
are so inclined (changing the style to match CF etc. etc.)

Code for steps 1 and 2 based on your original content:

<script type="text/javascript"
src="tabber.js">
</script>
<div class="tabber">

     <div class="tabbertab">
          <h2>Welcome to the Carrion Fields!</h2>
          <p>Carrion Fields is a completely free online
multi-player game set in a fantasy world of swords and
sorcery, similar to Dungeons and Dragons, and is a type of
Multi-User Domain, or MUD.  Players (such as you) create a
character which they then control within the framework of the
game world.  They interact with hundreds of other characters
controlled by players from all over the world, as well as
creatures and objects that populate the world.  Carrion Fields
is like a complex fantasy novel; we provide a richly detailed
world with its unique set of magical rules and built-in
storylines, you provide the characters that breathe life into
the world.  One does not 'win' Carrion Fields, in the sense of
completing all the 'levels' at the most difficult setting and
'finishing' the game.  Players set their own goals for each
character they create; in the end, it is up to them to
determine if they are successful or not.  With the large
number of race and class combinations, one can play over and
over again and experience a vastly different gaming experience
each time.
<br/><br/>

If you are still reading this, then you might just be the kind
of player Carrion Fields is looking for.  Why not follow the
below QuickStart links, create a character, and give us a test
run?<br/><br/>
</p>
     </div>


     <div class="tabbertab">
          <h2>Connecting to the Game</h2>
          <p>This is where I would embed the Java client
<br/><br/>
No special software is required to play Carrion Fields, though
third-party clients (MUD specific programs that can be
downloaded off the Internet) are available through various
websites. Most computers have a resident Telnet program that
comes with the Operating System; for example, if you are
running Windows, you can go to START, RUN then type TELNET,
and it will launch Microsoft Telnet Client. Then type
"OPEN CARRIONFIELDS.COM 9999" and it will connect
you to the game. If that sounds too complicated, just click on
the PLAY NOW button, which will automatically open a
Java-based MUD client. No matter how you connect, the first
thing you will see is an ASCII drawing of a skull and the
prompt: "By what name do you wish to be mourned?"
</p>
     </div>


     <div class="tabbertab">
          <h2>Character Creation - Naming Your
Character</h2>
          <p>This is where you enter the name of the
character that you will be playing the game with. In order to
maintain an atmosphere conducive to Roleplaying on Carrion
Fields, we are fairly strict with our naming conventions. The
Carrion Fields has a number of rules in place regarding names,
intended to provide a more immersive atmosphere. For this
reason, words from the dictionary (Killer, Bloodlust),
alternative spellings (Vyper, OrcKilla), literary characters
(Aragorn, Drizzt), or historical figures with strong
connotations (Stalin, Hitler), are not permitted. Use your
imagination and come up with something original - you'll add
to everyone's enjoyment! If you've chosen a name that isn't
being used by a current character, you'll be prompted to
confirm that you entered the name correctly. Type 'Y' and hit
enter, then read and answer the series of questions about the
name you have chosen, and choose a password. If you're reading
this, you should answer the next question (are you new to the
realm of CarrionFields) with a Yes! </p>
     </div>


	<div class="tabbertab">
          <h2>Character Creation - Selecting Your
Race</h2>
          <p>Your next choice is your character's race.
There are seventeen different races to choose from, each with
their own style of roleplay, backgrounds, strengths and
weaknesses. We recommend that new players start out by
selecting human, as humans can be almost any class and don't
suffer from an experience penalty (we'll talk about experience
points a bit later). Once you start learning the game, you can
always come back and try out the other races.

You can click on the below links for a very brief overview of
the races. For even more detailed information on a particular
race, you can search our help topics.
<table>

<tbody><tr>
<td><a
href="races/human.html">Human</a></td>
</tr>

<tr>
<td><a
href="races/elf.html">Elf</a></td>
<td><a
href="races/half-elf.html">Half-Elf</a></td>
<td><a
href="races/wood-elf.html">Wood-Elf</a></td>
<td><a
href="races/dark-elf.html">Dark-Elf</a></td>
<td><a
href="races/half-drow.html">Half-Drow</a></td>
</tr>

<tr>
<td><a href="races/storm.html">Storm
Giant</a></td>
<td><a href="races/cloud.html">Cloud
Giant</a></td>
<td><a href="races/fire.html">Fire
Giant</a></td>
</tr>

<tr>
<td><a
href="races/arial.html">Arial</a></td>
<td><a
href="races/felar.html">Felar</a></td>
</tr>

<tr>
<td><a
href="races/dwarf.html">Dwarf</a></td>
<td><a
href="races/duergar.html">Duergar</a></td>
</tr>

<tr>
<td><a
href="races/gnome.html">Gnome</a></td>
<td><a
href="races/svirf.html">Svirfnebli</a></td>
</tr>

<tr>
<td><a
href="races/orc.html">Orc</a></td>
</tr>

<tr>
<td><a
href="races/minotaur.html">Minotaur</a></td>

</tr>

</tbody></table>
I hate the layout of this table btw.
     </div>

	<div class="tabbertab">
          <h2>Character Creation - Selecting Your
Sex</h2>
          <p>Your next choice is your character's sex.
You can be male or female. There are no benefits or
restrictions to either choice; choose whatever sex you wish to
roleplay. </p>
     </div>

	<div class="tabbertab">
          <h2>Character Creation - Selecting Your
Class</h2>
          <p>You should now be looking at a list of
possible classes to choose from. This list of classes is
race-dependant, so you may not see all of them there. We
recommend Warrior, Thief, Ranger, Bard, Assassin or
Anti-Paladin for new players, as they are generally a more
survivable class at lower levels. Remember, you can always
come back and try out the other classes once you start
learning the game. You can click on the below links for
new-player oriented descriptions of the various classes. For
additional information on a particular class, you can search
our help topics. Warrior Thief Ranger Bard Assassin
Anti-Paladin Transmuter Shapeshifter Invoker Conjurer
Necromancer Shaman Healer Druid Paladin Berserker
</p>
     </div>
	
	<div class="tabbertab">
          <h2>Spare Tab</h2>
          <p>Content for another Tab</p>
     </div>

</div>


  

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HOT TopicMarketing Plan [View all] , Kastellyn, Tue 04-Dec-07 05:01 PM
Reply PBF/Marketing Budget, Tac, 06-Dec-07 02:25 PM, #19
Reply RE: PBF/Marketing Budget, Lyristeon, 06-Dec-07 02:57 PM, #20
Reply I'm baffled again., Stunna, 06-Dec-07 06:13 PM, #21
     Reply Ditto... Thanks..., Tac, 06-Dec-07 06:45 PM, #22
     Reply RE: I'm baffled again., Lyristeon, 07-Dec-07 09:58 PM, #29
Reply Marketing Paypal Account, Kastellyn, 07-Dec-07 01:40 PM, #25
Reply But that's what I said. :/ nt, Stunna, 05-Dec-07 10:33 PM, #15
Reply RE: Marketing Plan, Tac, 04-Dec-07 05:56 PM, #2
Reply RE: Marketing Plan, Tahren, 04-Dec-07 07:22 PM, #3
Reply RE: Marketing Plan, Kastellyn, 04-Dec-07 08:51 PM, #4
     Reply RE: Marketing Plan, Tahren, 05-Dec-07 06:54 PM, #10
          Reply CF Beginner's Guide, Kastellyn, 05-Dec-07 09:24 PM, #12
               Reply CFQS - Navigation, Kastellyn, 05-Dec-07 09:31 PM, #13
               Reply RE: CF Beginner's Guide, Tahren, 06-Dec-07 10:32 AM, #16
                    Reply RE: CF Beginner's Guide, Kastellyn, 06-Dec-07 01:28 PM, #17
                         Reply I don't know if you can/would do this..., Tac, 06-Dec-07 02:21 PM, #18
                         Reply I Think I Know What You're Saying..., Kastellyn, 07-Dec-07 01:50 PM, #26
                              Reply RE: I Think I Know What You're Saying..., Cerunnir, 07-Dec-07 03:23 PM, #27
                                   Reply RE: I Think I Know What You're Saying..., Kastellyn, 07-Dec-07 06:45 PM, #28
                                        Reply RE: I Think I Know What You're Saying..., Tac, 07-Dec-07 10:37 PM, #30
                         Reply RE: CF Beginner's Guide, DurNominator, 07-Dec-07 10:08 AM, #23
                              Reply RE: CF Beginner's Guide, Tahren, 07-Dec-07 10:23 AM, #24
Reply RE: Marketing Plan, Kastellyn, 04-Dec-07 08:56 PM, #5
     Reply RE: Marketing Plan, Tac, 05-Dec-07 11:17 AM, #6
          Reply RE: Marketing Plan, Tac, 05-Dec-07 12:33 PM #7
               Reply So you know what it's supposed to look like...., Tac, 05-Dec-07 01:27 PM, #8
                    Reply RE: So you know what it's supposed to look like...., Kastellyn, 05-Dec-07 06:32 PM, #9
                         Reply They're actually at work now, but...., Tac, 05-Dec-07 06:58 PM, #11
                              Reply Got It, Kastellyn, 05-Dec-07 10:10 PM, #14
Reply RE: Marketing Plan, Cerunnir, 04-Dec-07 05:44 PM, #1
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