Terwin05 | Wed 21-Nov-07 05:26 PM |
Member since 22nd Dec 2005
124 posts
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#258, "PBFs by the numbers."
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I've long speculated on the number of active players that are actually out there, and just threw this together to see under what assumptions we could arrive at 24 pbf's per month. This comes pretty close:
| Month | | Players | 200 | | Hours/Player | 20 | | Hours/PBF Worthy Death | 180 | | Fraction of players PBFing | 0.111111 | | Number of PBFs | 22.22222 | | ] | | | | | | |
200 players at 20 hours/month, requiring 180 hours to achieve a pbf-worthy character, means that on a rolling basis 1/9 of the playerbase would be pbfing in a given month. In this model, we'd need 450 active players to reach those numbers. There was a time when that was the case, but I'm pretty sure we're not there anymore.
I honestly think the best long-term option for CF (and that's CF, LLC) would be to consider content production/licensing through other media. I'll add more thoughts on this later when I have time, but if you haven't, check out Steven Erikson's "Malazan Book of the Fallen" series, published by TOR. His world was originally conceived for D&D campaigns, and he (and his partner, less successfully) managed to develop some excellent fiction inspired by it.
T
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The role of PBFs in this.
[View all] , Lyristeon, Sat 17-Nov-07 05:45 PM
PBFs by the numbers.,
Terwin05,
21-Nov-07 05:26 PM #2
Sorry for the dead space - it didn't like my tags ~nt~,
Terwin05,
21-Nov-07 05:27 PM, #3
RE: PBFs,
Enbuergo1,
21-Nov-07 01:38 PM, #1
RE: PBFs,
Java,
23-Nov-07 03:07 AM, #4
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