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Top General Discussions New Player Q&A Topic #2099
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ValguarneraSun 10-Feb-08 03:32 PM
Member since 04th Mar 2003
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#2112, "RE: New player retention"
Edited on Sun 10-Feb-08 04:03 PM

          

I got my friend to try this MUD, when I talked with him about it the next day he said it was gay because it took him literally 3 minutes to kill the first fleshy creature he found so he quit.

Let's face it. When trying a new mud. I don't log in and start hitting help files, I start getting my first couple levels and learn as I go along. I wonder how many other people tried to kill their first creature and got bored and quit after 3 minutes of missing?

You could give new characters 1 less practice to compensate.

Either that, or start new players in a room that is also an academy guildhall... I'm sure a lot of characters can handle trying to find their guild in a brand new game before they can even kill anything, but I'm sure a significant ammount of people have quit.


1) We don't force everyone through the full tutorial. I've considered doing this differently, but we did make changes so you have to head through your guild on the way through the Academy, and you get reminded multiple times about practicing if you try to proceed without doing so. Removing the door that goes directly to the Arena might be a solution there.

2) I'm boggled that you suddenly care about retaining newbies. I'm pretty sure that the sort of thing that drives off more new players than not getting free percentage points in one skill (two history entries from a certain someone):

"Temp-titled after repeatedly attacking the same naked guy (multiple kills followed by taunting after) who was trying to figure out (aloud) where the Galadon trainer was.

So, a couple days later, *name* finds the same (now out-of-range) newbie, ganked in Market Square by other people. His response: You tell (Newbie) 'I am now destroying all of your belongings.'


That guy's victim? Yeah. Last time he ever logged on. I'm guessing it wasn't because of his skill rating in a weapon.

valguarnera@carrionfields.com

  

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HOT TopicStarting weapon skill = 75% [View all] , Xenoroyal, Sat 09-Feb-08 08:05 PM
Reply RE: New player retention, Valguarnera, 10-Feb-08 04:03 PM #11
Reply Priceless. n/t, Lightmage, 10-Feb-08 04:33 PM, #12
Reply Xryss says 'f ucking cunt', Xenoroyal, 10-Feb-08 10:02 PM, #13
     Reply Nope., Valguarnera, 10-Feb-08 10:10 PM, #18
          Reply Log, Xenoroyal, 11-Feb-08 01:50 AM, #19
          Reply Yup. Auto-disconnect., Valguarnera, 11-Feb-08 08:04 AM, #22
          Reply RE: Nope., Xenoroyal, 11-Feb-08 02:18 AM, #20
          Reply I rather have 10 silly newbies., Cerunnir, 11-Feb-08 05:27 AM, #21
          Reply Probably not a coincidence, Xenoroyal, 11-Feb-08 02:16 PM, #26
          Reply seconded, incognito, 11-Feb-08 05:12 PM, #27
          Reply RE: I rather have 10 silly newbies., Isildur, 06-Mar-08 02:16 PM, #31
          Reply RE: Nope., Daevryn, 11-Feb-08 10:01 AM, #23
               Reply ADUH! I thought I was I the only one getting this nt, PSTYX, 11-Feb-08 10:11 AM, #24
               Reply I guess it just bums me out, Xenoroyal, 11-Feb-08 12:55 PM, #25
          Reply RE: Nope., Isildur, 06-Mar-08 02:08 PM, #30
Reply RE: Starting weapon skill = 75%, Daevryn, 10-Feb-08 09:54 AM, #10
Reply That might work even better. n/t, Xenoroyal, 10-Feb-08 09:53 PM, #14
Reply The downside of this:, Rodriguez, 10-Feb-08 06:33 AM, #6
Reply Explain to your friend what he did wrong, DurNominator, 10-Feb-08 02:10 AM, #4
Reply RE: Explain to your friend what he did wrong, Xenoroyal, 10-Feb-08 03:50 AM, #5
     Reply They already have 40% starting skill in one weapon. nt, DurNominator, 10-Feb-08 07:44 AM, #7
     Reply I think you're full of ####, Rogue, 10-Feb-08 07:48 AM, #8
          Reply RE: I think you're full of ####, Xenoroyal, 10-Feb-08 09:55 PM, #15
               Reply RE: I think you're full of ####, Rogue, 10-Feb-08 10:00 PM, #16
                    Reply lol@rogue, I shouldn't have responded n/t, Xenoroyal, 10-Feb-08 10:04 PM, #17
Reply RE: Starting weapon skill = 75%, Dave, 09-Feb-08 09:02 PM, #1
     Reply RE: Starting weapon skill = 75%, PSTYX, 09-Feb-08 11:09 PM, #2
          Reply Because we all know, Xenoroyal, 09-Feb-08 11:56 PM, #3
               Reply RE: Because we all know, PSTYX, 10-Feb-08 08:35 AM, #9
                    Reply RE: Because we all know, Darwinder, 05-Mar-08 12:45 AM, #28
                         Reply Welcome to CF. nt, DurNominator, 05-Mar-08 12:52 PM, #29
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