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Especially when you hardly ever logged in (I'm just bitter because you were helpful to me when you did log in, so I looked forward to having you as a groupmate... which was a rare occasion).
I had a feeling that you were far more PK oriented than I was, so I have to ask -- why did you go entropy in the first place? The cabal isn't "complete", one of the powers doesn't work at all, two of the powers seem RP-oriented, and the other two are useless when we never had the Equation.
I think you need some advice from the current leading AP expert in Thera. So, here it goes.
>It's apparently very hard to actually gather charges. Those >you can kill don't give any and ones that would give charges >never die. They either don't fight you or can prevent/mitigate >sleep effectively. So essentially you're kinda limited to >people leveling into your range for the first time and they >usually give one charge. But they will try to avoid you at all >costs, so it's a very time-consuming process of hunting a >single guy and then he quits. >
It is hard to gather charges with the current state of CF. Not only are you up against some difficult odds race/class combo-wise, but most of the other players are hardened PK vets, in a perma, or otherwise crafty at survival/escape. That being said, even I was able to sleep Rhoyshdean, Buon, and (just a few times) Lochlan. I think any of these 3 would have provided me with a good few charges, had I more knowledge about the game (prepping effectively, not using iceball against a felar, etc) and some patience.
I had a feeling that you were going to hero up and wreck those guys. After all, if I can come close to killing them, imagine what you could have done.
Towards the end of my char's life, however, I think I found out the secret. Just gank and do your best to get the final blow. If that doesn't help you get charges on the high risk, high reward targets, then I don't know what to say.
>On top of that, kinda pointless to login to two 47 necros in >PK, one of which is always on. One can argue that Entropy >doesn't need powers (since the only useful one doesn't work) >and that's true, but something ticks me off when I can't >really retrieve (due to PWK) and can't even become wanted >really as an entropist as that would seriously complicate >things and make retrieval close to impossible. >
One of which is always on but hardly ever leaves town. If you can catch people outside of town, you'll be set. If not, then hope you get a better companion than me to help you try to kill Lochlan.
>Plus the wands necessary to withstand the zombie armies are >locked in the places I can't get, plus the loss of con (to >mobdeaths mostly). >
I feel you there
>Overall, I think the biggest reason was the purpose or the >drive behind the char was somehow lost along the way and it >wasn't fun to log in anymore, so I deleted.
Thanks for the help when we did cross paths. Shoot me a message here or on dios if you don't mind.
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