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1) Terrain fires will be a less spready next crash/reboot. Some methods of fighting them will be slightly more effective. Probably, this will be tweaked further once we see how this plays out.
2) Valg and I updated a bunch of old traps existing in areas to account for the detect traps skill. It should be much more useful for things other than fighting other trappers, now.
3) A bunch of 'off' exits in areas have been cleaned up.
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