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laxmanTue 18-May-10 05:14 PM
Member since 18th Aug 2003
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#2372, "RE: I have to ask..."


          

and people who don't play in the pre planned explore permas. It is somewhat silly that there are parts of hell left untouched because everyone is still using the playbook of the immortal only group that went through way back in the day.

That said unless they toned down some of the mobs it would not be realistic to see a group of players willing to spend the time to get deep into hell and then die trying new things and repeat until they figure out new things, at least not without being a pre planned and very comitted perma.

  

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HOT Topic(Illusionary) [View all] , Zulghinlour, Sun 16-May-10 12:46 AM
Reply Entered thread hoping for illusionists...., Larcat, 19-May-10 10:37 AM, #40
Reply any chance it will ever be put in for containers too?, dude, 18-May-10 06:44 PM, #34
Reply It's much more complex, Zulghinlour, 18-May-10 06:48 PM, #36
     Reply Random thought, Straklaw, 19-May-10 10:37 AM, #39
          Reply RE: Random thought, Tac, 19-May-10 05:09 PM, #41
Reply Locate?, Valkenar, 18-May-10 06:44 PM, #31
Reply No (n/t), Zulghinlour, 18-May-10 06:46 PM, #35
Reply Idea: Mental saves protect against illusionary gear?, Quixotic, 17-May-10 09:53 AM, #23
Reply Love the change. Thank you!, Asthiss, 17-May-10 08:45 AM, #22
Reply Can you explain the point of this?, sleepy, 16-May-10 12:58 PM, #8
Reply Go read the original thread (n/t), Zulghinlour, 16-May-10 12:59 PM, #9
Reply RE: (Illusionary), _Magus_, 16-May-10 11:37 AM, #4
Reply RE: (Illusionary), Zulghinlour, 16-May-10 11:39 AM, #5
     Reply Just a thought, trewyn, 16-May-10 12:58 PM, #6
     Reply I did contemplate that, and decided against it (n/t), Zulghinlour, 16-May-10 01:00 PM, #10
          Reply Hm...some more questions for clarification., sleepy, 16-May-10 03:09 PM, #11
          Reply Yes and not so easy to answer..., Amberion, 16-May-10 05:18 PM, #12
          Reply What made you decide against it?, trewyn, 16-May-10 08:35 PM, #15
               Reply RE: What made you decide against it?, Zulghinlour, 16-May-10 08:59 PM, #19
                    Reply I have to ask..., Minyar, 17-May-10 09:12 PM, #24
                         Reply RE: I have to ask..., Zulghinlour, 17-May-10 09:15 PM, #25
                              Reply Yeah...., trewyn, 17-May-10 09:46 PM, #26
                              Reply RE: I have to ask..., _Magus_, 18-May-10 11:24 AM, #27
                              Reply RE: I have to ask..., Hutto, 18-May-10 06:44 PM, #29
                              Reply RE: I have to respond..., thendrell, 18-May-10 06:44 PM, #32
                              Reply Good change, I like it., Dallevian, 18-May-10 06:44 PM, #28
                              Reply RE: I have to ask..., laxman, 18-May-10 06:44 PM #33
     Reply Say goodbye to ranking in the ruins of the deep anymore..., Gaplemo, 16-May-10 05:18 PM, #13
     Reply RE: Say goodbye to ranking in the ruins of the deep any..., Adekar, 16-May-10 08:35 PM, #14
     Reply Meh., sleepy, 16-May-10 08:35 PM, #16
     Reply RE: Say goodbye to ranking in the ruins of the deep any..., Daevryn, 16-May-10 07:50 PM, #17
          Reply Meh..., Zulghinlour, 16-May-10 08:48 PM, #18
          Reply RE: Meh..., ORB, 17-May-10 08:45 AM, #20
          Reply Even without, im all for the illusionary change, the go..., Gaplemo, 17-May-10 08:45 AM, #21
     Reply Not being disarmable on specc'd mobs, Zen, 18-May-10 06:44 PM, #30
          Reply This is my only real discontent. ~, _Magus_, 18-May-10 08:29 PM, #37
          Reply Hello. Kitty. Island. Adventure., Valguarnera, 18-May-10 08:36 PM, #38
               Reply Maybe I'm missing something., Minyar, 19-May-10 05:09 PM, #42
Reply This is pretty great! :) n/t, Daning, 16-May-10 11:37 AM, #3
Reply Does this just go for items that are carried on mobs?, Java, 16-May-10 02:30 AM, #1
     Reply Mobs (n/t), Zulghinlour, 16-May-10 02:30 AM, #2
          Reply RE: Mobs (n/t), lasentia, 16-May-10 12:58 PM, #7
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