Subject: "Challenge system on top of exploration idea" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Events & Contests Topic #1824
Show all folders

GrudanMon 01-Jun-09 08:39 AM
Member since 21st Sep 2007
57 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list Click to send message via AOL IM
#1999, "Challenge system on top of exploration idea"


          

This might be more work than it's worth, but I think it's a different direction for ideas anyway.

Step 1: Keep the wand system as is in terms of exploration. (That's the easy part.) Maybe go ahead with the detect artifact/edge changes anyway.

Step 2: Add a 'challenge' system to the game for mages.

At various levels, say 35 for Shield, 40 for aura and 50 for Barrier, mages can go to a specific zone (Tower of High Sorcery or other mage specific area) and accept a 'challenge' or 'test' if you will.

This 'test' would in it's simplest form be a direct 1v1 fight versus a very difficult mob for the entry level. Probably a member of the same class as the caster, geared for the level of the test. (So, in short, this would require creating 3 mobs for each mage class, at levels 35, 40 and 50) It would require multiple preps, sound tactics and perhaps a good amount of luck to win. Make the fight a fixed 1 person only affair, maybe the old Knights Force Duel code is still laying about, but expand the battlefield to a 3x3 'zone' or something to allow some form of fleeing/reprepping. Make it hard, we're talking Nep level of hard here. Let him go nuts with it.

Dying is normal costing you 1/3 a con and xp as usual, to avoid people just continually beating their head against them until they get a lucky set of saving throws.

If you like make it a moderately steep cost of entry. Say 100 gold to take the test. There's lots of ways to tweak this.

The prize for winning said contest, the guardian would then just flat out tells you where your wand for that test is.

The possible benefits I see from this:

1) It gives you the 'mage killing choke point' you guys seem to like. Battleragers know mages of various levels will go to this zone for tests, and what better time to jump them. Let the villagers kill the quest giver or something too if they want, or say the tests can't be taken if the veil is very thick.

2) It rewards players who know the game without having to reexamine every nook and cranny for the 100th time. If at level 35 you're capable of scrounging up enough preps/gear/healing to take on a very tough fight 1v1, then congrats you get your shield location handed to you. If balanced right, this could be minority of people who pull this off at the initial level.

3) It allows newbies to get a taste. Maybe I can't beat my level 35 shield guardian until I'm level 50, but at least I'll get a shield location and hopefully learn a bit more about how to play my class in a tough fight. And besides telling me 'Your aura wand is being held by XYZ in zone ABC' means I still have to find it and that mob, and kill it.

4) Hopefully it encourages mages to talk to each other about being mages. "Wow, that guardian is kicking my ass, any tips how to beat them?" These, I feel are better conversations to be had then "Wow, any ideas what rocks I can look under for magic sticks?" Although, those conversations can happen also since people can still randomly explore to get theirs.

Potential downsides:

1) Not sure how you handle twinking. Do maran mages get it easier since they can likely find someone willing to sanc them before going in? Perhaps dispel everyone before they zone into the test, not sure.

2) As I said, it might be a pain to create 15 new mobs for these tests. Balancing them going forward might be difficult too, not sure. Could a dark-elf AP and a Fire Giant AP be expected to fight the same mob? Can all shapeshifter focii be epxected to fight the same mobs? Are water/water focii screwed? (Maybe you can make the shapeshifter test mobs so they mirror the forms of the testee, not sure on that.)

Anyway, even if no one likes the idea, maybe it'll give different directions to ponder in.

My feedback on the edges, by the way.

I don't like the idea of +1 location edges because it widens the gap between people who gets lists OOC and people who explore on their own two feet. Now, not only does having an OOC list get you your wands faster, but it now also potentially saves you a lot of edge points.

The people who need to use those edges, are really the last people who can afford to put themselves in a hole like that. Just my two cents.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

HOT TopicAura/Shield/Barrier...suggest a new system [View all] , Zulghinlour, Mon 25-May-09 11:52 PM
Reply Area based., Semaphore, 13-Aug-09 10:39 AM, #230
Reply RE: Area based., Daevryn, 13-Aug-09 10:40 AM, #231
Reply RE: Aura/Shield/Barrier...suggest a new system, Jugynheim, 27-Jul-09 10:22 PM, #228
Reply Slight addition to detect artifact?, Habbs, 15-Jul-09 02:45 PM, #224
Reply *Thumbs up* N/t, Alandale (Guest), 15-Jul-09 11:00 PM, #225
Reply That would be interesting! nt, Dervish, 17-Jul-09 11:09 PM, #226
Reply And another idea, Habbs, 27-Jul-09 10:22 PM, #227
     Reply *Thumbs Down* (Wall-o-text), Seil clavin (Guest), 11-Aug-09 09:08 PM, #229
Reply Small request, Kadsies (Guest), 07-Jul-09 12:28 PM, #214
Reply It isnt that hard, ive gotten the quest @ level 37., Cerunnir, 07-Jul-09 02:38 PM, #215
Reply And remember that 'k' is right next to 'l' when you loo..., Abernytee (Guest), 08-Jul-09 09:28 AM, #219
     Reply RE: And remember that 'k' is right next to 'l' when you..., Cerunnir, 09-Jul-09 11:09 PM, #222
Reply So you're just not very observant? (n/t), Zulghinlour, 07-Jul-09 01:14 PM, #216
     Reply I would live RL in brief if I could. n/t, Kadsies (Guest), 07-Jul-09 06:40 PM, #217
          Reply Married man? -nt-, Mek (Guest), 07-Jul-09 08:23 PM, #218
          Reply I permanently turned brief off after obs xp was introdu..., DurNominator, 08-Jul-09 09:28 AM, #220
Reply Instant-Fix., Magey (Guest), 06-Jul-09 09:18 PM, #213
Reply RE: Instant-Fix., Magey (Guest), 09-Jul-09 11:09 PM, #221
Reply I like this Idea but..., Iza, 09-Jul-09 11:09 PM, #223
Reply Work scrolls into the mix, Doof (Guest), 04-Jul-09 12:40 AM, #212
Reply Weaker alternatives, Void, 17-Jun-09 11:27 AM, #209
Reply One more change and you are done! txt, SomeDude (Guest), 16-Jun-09 01:53 PM, #203
Reply Eh., Daevryn, 16-Jun-09 01:57 PM, #204
     Reply RE: Eh., Zulghinlour, 16-Jun-09 02:05 PM, #205
     Reply Just a thought from a player perspective, Mek (Guest), 16-Jun-09 02:29 PM, #207
          Reply What Mekantos said. nt, SomeDude (Guest), 16-Jun-09 03:01 PM, #208
          Reply Agreed, Habbs, 17-Jun-09 09:38 PM, #210
     Reply Please..., Forsakenz (Guest), 16-Jun-09 02:29 PM, #206
Reply One thing that would definitely help, Mek (Guest), 15-Jun-09 02:49 PM, #201
Reply RE: Aura/Shield/Barrier...suggest a new system, Eskelian, 13-Jun-09 12:06 PM, #198
Reply RE: Aura/Shield/Barrier...suggest a new system, Eskelian-lazy (Guest), 24-Jun-09 02:50 PM, #211
Reply Sir - Some concise thoughts from a no-OOC cheat ring ex..., Humbert, 13-Jun-09 10:34 AM, #197
Reply I really good suggestion!, Arrna (Guest), 13-Jun-09 10:07 PM, #199
     Reply I agree you old woman!, Humbet (Guest), 14-Jun-09 12:12 PM, #200
Reply My Idea: Making Mages Viable., Iza, 12-Jun-09 06:23 PM, #190
Reply This is actually a really good idea with a few changes., Vet (Guest), 12-Jun-09 06:49 PM, #191
Reply Though your missing a vital point..., Arrna (Guest), 12-Jun-09 08:19 PM, #192
Reply RE: My Idea: Making Mages Viable., Daevryn, 12-Jun-09 07:25 PM, #193
     Reply But..., Iza, 13-Jun-09 10:34 AM, #196
Reply Why not just keep it like it was with a few changes?, Vet (Guest), 11-Jun-09 07:44 PM, #187
Reply Do away with the massive -regen on damredux., VargLazy (Guest), 11-Jun-09 07:44 PM, #185
Reply Idea: Something for everyone, Artificial, 11-Jun-09 09:37 AM, #179
Reply RE: Aura/Shield/Barrier...suggest a new system, Isildur, 11-Jun-09 09:37 AM, #178
Reply The problem I have with cool down timers, Dragomir, 11-Jun-09 07:44 PM, #184
Reply RE: The problem I have with cool down timers, Isildur, 12-Jun-09 03:14 PM, #189
Reply Problem, Mek (Guest), 11-Jun-09 07:44 PM, #186
     Reply But now they are #### more anyway, so why to bother? n/..., Dervish, 12-Jun-09 09:45 AM, #188
Reply Another Suggestion, Way different than current txt, SomeDude (Guest), 10-Jun-09 02:16 PM, #170
Reply For the record...., Daevryn, 10-Jun-09 02:36 PM, #171
     Reply Fine. Just throwing out ideas! nt, Larcat, 10-Jun-09 02:37 PM, #172
Reply Do away with sleeks., KennyPowers (Guest), 10-Jun-09 01:24 PM, #160
Reply Zulgh, man., Dallevian, 10-Jun-09 11:37 AM, #157
Reply RE: Zulgh, man., Zulghinlour, 10-Jun-09 11:41 AM, #158
     Reply I have, yo., Dal Forsaken (Guest), 10-Jun-09 01:48 PM, #168
     Reply RE: I have, yo., Zulghinlour, 10-Jun-09 09:04 PM, #173
          Reply But you're open to it?, Forsakenz (Guest), 11-Jun-09 09:37 AM, #177
     Reply Other reasons I like my idea., Forsakenz (Guest), 10-Jun-09 02:16 PM, #169
          Reply RE: Other reasons I like my idea., Zulghinlour, 10-Jun-09 09:09 PM, #174
Reply Suggestion for a system., SomeDude (Guest), 09-Jun-09 10:17 PM, #151
Reply You stole my idea.... which I stole from Rade. Totally ..., Java, 09-Jun-09 10:51 PM, #155
Reply Sorry, didn't read the whole thread. Good idea! nt, SomeDude (Guest), 10-Jun-09 11:37 AM, #156
Reply RE: Suggestion for a system., Zulghinlour, 10-Jun-09 11:43 AM, #159
     Reply RE: Suggestion for a system., Tac, 10-Jun-09 01:24 PM, #161
     Reply Specific answers., SomeDude (Guest), 10-Jun-09 01:24 PM, #162
     Reply RE: Specific answers., Zulghinlour, 10-Jun-09 01:36 PM, #165
          Reply Devil's Advocate..., Tac, 10-Jun-09 01:48 PM, #167
          Reply RE: Devil's Advocate..., Zulghinlour, 10-Jun-09 09:12 PM, #175
               Reply RE: Devil's Advocate..., Java, 11-Jun-09 09:37 AM, #182
          Reply Isn't the idea to NOT have "difficult" and "easy" locat..., Java, 11-Jun-09 09:37 AM, #180
          Reply RE: Specific answers., Dervish, 12-Jun-09 08:19 PM, #194
               Reply RE: Specific answers., Daevryn, 12-Jun-09 08:45 PM, #195
     Reply An alternate form of the same basic idea., SomeDude (Guest), 10-Jun-09 01:24 PM, #163
     Reply Another note...., SomeDude (Guest), 10-Jun-09 01:24 PM, #164
     Reply RE: Suggestion for a system., Java, 11-Jun-09 09:37 AM, #181
Reply I think plain and simple it should be like this., Vet (Guest), 02-Jun-09 02:21 PM, #146
Reply RE: I think plain and simple it should be like this., Zulghinlour, 10-Jun-09 01:38 PM, #166
Reply Challenge system on top of exploration idea, Grudan, 01-Jun-09 10:27 AM #140
Reply RE: Challenge system on top of exploration idea, Zulghinlour, 10-Jun-09 09:17 PM, #176
     Reply RE: Challenge system on top of exploration idea, Grudan - Guest (Guest), 11-Jun-09 09:37 AM, #183
Reply New system suggestion, Exit, 01-Jun-09 02:30 AM, #134
Reply RE: New system suggestion, Exit, 01-Jun-09 08:10 AM, #136
Reply RE: New system suggestion, Daevryn, 01-Jun-09 08:25 AM, #139
     Reply RE: New system suggestion, Exitguest (Guest), 01-Jun-09 06:55 PM, #143
     Reply Just one thing from your post here..., SomeDude (Guest), 09-Jun-09 10:17 PM, #152
Reply If you read what Zulg has been saying...., Arrna (Guest), 01-Jun-09 08:10 AM, #138
Reply RE: Aura/Shield/Barrier...suggest a new system, Rade_ (Guest), 01-Jun-09 12:30 AM, #133
Reply I like the second part of this.., Java, 01-Jun-09 08:10 AM, #135
Reply RE: Aura/Shield/Barrier...suggest a new system, Straklaw, 01-Jun-09 08:10 AM, #137
     Reply There's only one check per location. So you go there, a..., Java, 01-Jun-09 04:13 PM, #141
          Reply I'm refererring to new characters, not the same one., Straklaw, 02-Jun-09 10:02 AM, #145
               Reply Which isn't any better in the current system.., Java, 02-Jun-09 07:18 PM, #148
               Reply RE: I'm refererring to new characters, not the same one..., Rade_ (Guest), 04-Jun-09 03:11 PM, #149
                    Reply I think, if it was done right...., Tac, 04-Jun-09 11:27 PM, #150
                         Reply Too exploitable, Valkenar, 09-Jun-09 10:17 PM, #153
                              Reply So you wouldn't try getting them at lvl 30 or so?, Java, 09-Jun-09 10:51 PM, #154
Reply Zulg's thoughts, hashed out with a few other IMPS, Zulghinlour, 28-May-09 04:59 PM, #95
Reply Will RC rewarded shield remain the same?, RC winner (Guest), 28-May-09 06:28 PM, #96
Reply Likely, yes (n/t), Zulghinlour, 28-May-09 07:13 PM, #103
Reply Things I'd like to ask/tweak, Guy (Guest), 28-May-09 06:28 PM, #97
Reply RE: Things I'd like to ask/tweak, Zulghinlour, 28-May-09 07:17 PM, #104
Reply YES PLEASE MASSA! I really like this.~, Treebeard1 (Guest), 28-May-09 06:28 PM, #98
Reply RE: Zulg's thoughts, hashed out with a few other IMPS, Dervish, 28-May-09 06:28 PM, #99
Reply RE: Zulg's thoughts, hashed out with a few other IMPS, Zulghinlour, 28-May-09 07:22 PM, #105
     Reply RE: Zulg's thoughts, hashed out with a few other IMPS, Dervish, 28-May-09 11:02 PM, #113
     Reply RE: Zulg's thoughts, hashed out with a few other IMPS, Zulghinlour, 28-May-09 11:04 PM, #114
          Reply RE: Zulg's thoughts, hashed out with a few other IMPS, Dervish, 28-May-09 11:27 PM, #115
     Reply I know you're bending over backward here., Scrimbul, 30-May-09 10:52 AM, #123
          Reply RE: I know you're bending over backward here., Zulghinlour, 30-May-09 07:23 PM, #128
Reply Some feedback, Mek (Guest), 28-May-09 06:28 PM, #100
Reply RE: Some feedback, Zulghinlour, 28-May-09 07:25 PM, #106
Reply RE: Zulg's thoughts, hashed out with a few other IMPS, Isildur, 28-May-09 07:02 PM, #101
Reply RE: Zulg's thoughts, hashed out with a few other IMPS, Zulghinlour, 28-May-09 07:30 PM, #108
Reply that sounds pretty do-able, Aodh, 28-May-09 07:07 PM, #102
Reply RE: that sounds pretty do-able, Zulghinlour, 28-May-09 07:31 PM, #109
Reply I LOVE YOU. nt, Lye (Guest), 28-May-09 07:37 PM, #110
Reply Just curious, Torak_guest (Guest), 28-May-09 08:52 PM, #111
Reply RE: Just curious, Zulghinlour, 28-May-09 08:53 PM, #112
Reply Concerns within., Splntrd, 29-May-09 01:09 AM, #116
Reply RE: Concerns within., Zulghinlour, 29-May-09 01:11 AM, #117
Reply Love this idea., Zephon, 29-May-09 08:49 PM, #118
Reply I like this idea., Koe (Guest), 29-May-09 11:35 PM, #119
Reply RE: Zulg's thoughts, hashed out with a few other IMPS, DurNominator, 30-May-09 10:52 AM, #120
Reply I am on board with this 100%..., _Magus_, 30-May-09 10:52 AM, #122
Reply RE: I am on board with this 100%..., Zulghinlour, 30-May-09 07:16 PM, #126
Reply So when-ish are you expecting this to go in?, anon_ (Guest), 30-May-09 06:12 PM, #124
Reply I currently have no timeline (n/t), Zulghinlour, 30-May-09 07:14 PM, #125
Reply RE: So when-ish are you expecting this to go in?, Daevryn, 31-May-09 11:47 AM, #131
Reply One quick question..., Dragomir, 31-May-09 01:01 AM, #129
Reply RE: One quick question..., Zulghinlour, 31-May-09 01:02 AM, #130
Reply Like it. ~, Abernytee (Guest), 31-May-09 05:36 PM, #132
Reply Small detect artifact adjustment for Outlanders., ibuki, 02-Jun-09 02:42 AM, #144
Reply more drawback ideas, Laxminator (Guest), 02-Jun-09 07:18 PM, #147
Reply If anyone's been keeping score...., Daevryn, 16-Jun-09 01:41 PM, #202
Reply Supplemental idea., Forsakenz (Guest), 28-May-09 02:39 PM, #92
Reply RE: Supplemental idea., Zulghinlour, 28-May-09 04:54 PM, #94
Reply More wand locatons pop based on hours., Ayalah (Guest), 28-May-09 10:20 AM, #80
Reply What about something closer to the Thief ingredient sys..., Yhorian (Guest), 28-May-09 10:20 AM, #79
Reply I like this idea if..., Forsakenz (Guest), 28-May-09 01:45 PM, #91
Reply No huge change needed., Pissudin (Guest), 28-May-09 10:20 AM, #77
Reply RE: No huge change needed., Daevryn, 28-May-09 10:46 AM, #83
Reply Yup, i know..., Pissudin (Guest), 28-May-09 12:08 PM, #87
Reply I agree with this., Cerunnir, 28-May-09 11:21 AM, #85
Reply RE: I agree with this., Isildur, 28-May-09 12:50 PM, #88
Reply RE: No huge change needed., Isildur, 28-May-09 12:50 PM, #89
Reply Use the guildmaster (sorry if this is a repeat), Abernytee (Guest), 28-May-09 10:20 AM, #76
Reply RE: Use the guildmaster (sorry if this is a repeat), Zulghinlour, 30-May-09 07:17 PM, #127
Reply One crazy idea that is not so crazy actually, Dwoggurd, 27-May-09 11:13 PM, #70
Reply This isn't even worth a response (n/t), Zulghinlour, 27-May-09 11:19 PM, #74
Reply ROFL! I LOVE this idea. n/t, ROFL (Guest), 01-Jun-09 06:55 PM, #142
Reply Tricky question this., Istirith01 (Guest), 27-May-09 09:29 PM, #65
Reply RE: Tricky question this., Daevryn, 27-May-09 09:55 PM, #68
     Reply Quick aside, four path invoker is very viable., TMNS (Guest), 27-May-09 11:13 PM, #72
     Reply RE: Quick aside, four path invoker is very viable., Istirith01 (Guest), 27-May-09 11:41 PM, #75
     Reply RE: Fair enough., Istirith01 (Guest), 27-May-09 11:41 PM, #73
Reply Is this too stupidly simple?, Puppet (Guest), 27-May-09 08:34 PM, #60
Reply RE: Aura/Shield/Barrier...suggest a new system, Theerkla, 27-May-09 08:13 PM, #57
Reply RE: Aura/Shield/Barrier...suggest a new system, Zulghinlour, 27-May-09 08:16 PM, #58
Reply a re-adjusting, laxicus (Guest), 27-May-09 07:52 PM, #55
Reply RE: a re-adjusting, Zulghinlour, 27-May-09 08:43 PM, #62
     Reply RE: a re-adjusting, Krysantur (Guest), 27-May-09 10:02 PM, #69
Reply Aura/SHield/Barrier, Lightmaged (Guest), 27-May-09 06:48 PM, #50
Reply RE: Aura/SHield/Barrier, Zulghinlour, 27-May-09 07:21 PM, #54
     Reply RE: Aura/SHield/Barrier, Lightmaged (Guest), 27-May-09 09:29 PM, #64
     Reply Re, Dwoggurd, 27-May-09 09:29 PM, #66
Reply Goals, Valkenar, 27-May-09 04:12 PM, #44
Reply my idea:, Isildur, 27-May-09 04:12 PM, #43
Reply RE: my idea:, Zulghinlour, 27-May-09 07:47 PM, #56
     Reply RE: my idea:, Isildur, 27-May-09 08:54 PM, #63
          Reply RE: my idea:, Daevryn, 27-May-09 09:26 PM, #67
Reply RE: Aura/Shield/Barrier...suggest a new system, Valkenar, 27-May-09 03:12 PM, #42
Reply Give limited versions of the protection spells to mages, Jagaub, 27-May-09 01:57 PM, #41
Reply RE: Give limited versions of the protection spells to m..., Zulghinlour, 27-May-09 04:44 PM, #49
Reply Give mages another protection spell, reduce power of th..., Jagaub, 27-May-09 01:57 PM, #40
Reply I'd be more inclined..., Zulghinlour, 27-May-09 04:42 PM, #48
Reply To keep it simple., The Heretic, 27-May-09 01:09 PM, #38
Reply RE: To keep it simple., Zulghinlour, 27-May-09 04:28 PM, #47
     Reply I agree, The Heretic, 27-May-09 06:48 PM, #51
          Reply RE: I agree, Zulghinlour, 27-May-09 06:50 PM, #52
               Reply RE: I agree, The Heretic, 28-May-09 11:21 AM, #84
Reply Retooling ABS, Yhorian (Guest), 26-May-09 07:57 PM, #34
Reply Good idea! I'll give more input when at home. n/t, Arrna (Guest), 27-May-09 12:30 PM, #37
Reply RE: Retooling ABS, Zulghinlour, 27-May-09 07:00 PM, #53
     Reply Slight alteration then..., Yhorian (Guest), 27-May-09 08:34 PM, #59
          Reply RE: Slight alteration then..., Zulghinlour, 27-May-09 08:38 PM, #61
               Reply Because you said that a big complaint was finding barri..., Yhorian (Guest), 28-May-09 10:20 AM, #78
Reply Ah crap...I accidently deleted the three responses queu..., Zulghinlour, 26-May-09 05:11 PM, #32
Reply Don't change a thing. Ever again. st, Conservative (Guest), 26-May-09 03:42 PM, #31
Reply RE: Don't change a thing. Ever again. st, Zulghinlour, 27-May-09 04:27 PM, #46
Reply Another Idea, EXB_ (Guest), 26-May-09 01:13 PM, #18
Reply RE: Another Idea, Daevryn, 26-May-09 01:17 PM, #20
     Reply RE: Another Idea, Isildur, 26-May-09 03:29 PM, #24
     Reply RE: EXPLORATION, A2, 27-May-09 12:08 PM, #36
          Reply RE: EXPLORATION, Daevryn, 27-May-09 01:38 PM, #39
     Reply Sometimes you confuse me..., EXB, 26-May-09 03:29 PM, #25
Reply Just to log it here, Dwoggurd, 26-May-09 12:13 PM, #9
Reply RE: Just to log it here, Zulghinlour, 26-May-09 12:47 PM, #13
     Reply Elaborating..., Dwoggurd, 26-May-09 02:13 PM, #21
          Reply RE: Elaborating..., Zulghinlour, 26-May-09 02:40 PM, #22
               Reply Well, Dwoggurd, 26-May-09 03:42 PM, #30
                    Reply RE: Well, Graatchman (Guest), 26-May-09 06:14 PM, #33
                    Reply RE: Well, Zulghinlour, 27-May-09 04:25 PM, #45
                         Reply Re, Dwoggurd, 27-May-09 11:13 PM, #71
Reply Here's the solution:, Balrahd. (Guest), 26-May-09 12:13 PM, #8
Reply I'm not Zulg, but this is a really bad idea, Dwoggurd, 26-May-09 12:52 PM, #12
Reply Why does that make it a bad idea?, Balrahd. (Guest), 26-May-09 01:11 PM, #17
     Reply RE: Why does that make it a bad idea?, Daevryn, 26-May-09 01:15 PM, #19
     Reply Admittedly, Balrahd. (Guest), 26-May-09 03:29 PM, #26
     Reply Its a Terrible thing., Terrible (Guest), 26-May-09 03:29 PM, #29
Reply RE: Here's the solution:, Zulghinlour, 26-May-09 01:03 PM, #16
Reply RE: Here's the solution:, Isildur, 26-May-09 07:57 PM, #35
Reply Hints, Aodh, 26-May-09 12:13 PM, #7
Reply RE: Hints, Zulghinlour, 26-May-09 12:52 PM, #14
Reply My (slightly refined) idea., Forsakenz (Guest), 26-May-09 10:50 AM, #4
Reply RE: My (slightly refined) idea., Zulghinlour, 26-May-09 02:45 PM, #23
     Reply RE: My (slightly refined) idea., Daevryn, 26-May-09 03:24 PM, #28
     Reply No., Lye (Guest), 28-May-09 07:32 PM, #107
     Reply Don't DELETE me again!, Forsakenz (Guest), 28-May-09 12:08 PM, #86
Reply Stackable DR spell, Tac, 26-May-09 10:50 AM, #3
Reply RE: Stackable DR spell, Daevryn, 26-May-09 10:55 AM, #6
Reply RE: Aura/Shield/Barrier...suggest a new system, Danis (Guest), 26-May-09 10:50 AM, #2
Reply RE: Aura/Shield/Barrier...suggest a new system, Zulghinlour, 26-May-09 12:17 PM, #11
     Reply RE: Aura/Shield/Barrier...suggest a new system, Danis (Guest), 26-May-09 03:29 PM, #27
Reply Not precisely a new system, but one idea I read and lik..., EXB_ (Guest), 26-May-09 10:50 AM, #1
     Reply RE: Not precisely a new system, but one idea I read and..., Daevryn, 26-May-09 10:51 AM, #5
     Reply Honestly, Guy (Guest), 28-May-09 10:20 AM, #81
          Reply Further fleshing out, Guy (Guest), 28-May-09 01:45 PM, #90
     Reply Rewarding long-lived characters, Zulghinlour, 26-May-09 12:09 PM, #10
          Reply However, EXB_ (Guest), 26-May-09 12:56 PM, #15
          Reply RE: Rewarding long-lived characters, Ayalah (Guest), 28-May-09 10:20 AM, #82
          Reply RE: Rewarding long-lived characters, Zulghinlour, 28-May-09 02:49 PM, #93
          Reply Tie it to exp/obs xp. nt, DurNominator, 30-May-09 10:52 AM, #121
Top General Discussions Events & Contests Topic #1824 Previous topic | Next topic