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Graatch (inactive user)Mon 15-Sep-03 04:00 PM
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#182, "RE: Zulg hijacks the Contest! Design an inherent ability"


          

Human:

Friends and Family. Automatic. Humans, being by far the most populous and wide-spreading race have "friends and family" all over thera. Because of that they get an improvement to haggle - I'd say between 5-15%. This would work anytime they went to buy or sell something, and in story line it would mean they get a bonus because they are welcome and recognizable - and their business desired - in places that other races would not be. The coding might be difficult but I'd add that this bonus would not work for them in racial specific places, like Hillcrest or Darsylon or others. But I can see that it might work there also, even so, because humans go everywhere, all over, and would have contacts in virtually every location. Mostly I don't think humans should get an inherent that is physical or somehow power based - they are human - so it has to be something that they get by dint of their social status as humans.

Felar:

Poison pierce. Command required. Must have a claw attack available, i.e. can't be using a weapon and shield or holding an item and a weapon, etc. During combat a felar can try to point one claw with a rigid finger and pierce into any exposed flesh of a foe giving them a weak, short poison. Or perhaps a very short bleeding similar to cross down parry in duration. Though not the other affects of cross, just a short bleeding. In a perfect world I'd have it give a -2 str for the one or two ticks.

Cloud:

Improved scan. Automatic. Cloud giants, because they are born and raised and acclimatized to much higher altitudes have grown accustomed to looking through the clouds. They live in the clouds after all. Because of this, their vision is not impaired by inclement weather or other similar problems (such as the bard song tears). Cloud giants therefore can scan normally in rain or shine, with tears or not, etc. I might also consider giving them a one longer scan, so they get six squares instead of five, or whatever the current max is. As an aside, consider making it work for those blinding skills that blind because they make blood or some other liquid run into the eyes. Or lessen the affect if not entirely negate it. Unless it's acid of course....

Duergar:

Feel of the night. Automatic. Duergar, when at night or in areas that have no natural light (indoors with all exits closed, underground, etc., get a bonus to their morale. A 10% kind of thing, something noticeable but just. This, of course, would be explained by their millenia of experience in the dark and their obvious comfort in such surroundings.

Elf:

Feel of the Sun. Automatic. Opposite of the Duergar. Elves, being most comfortable out in nature, in the light of the sun, are given the bonus during daytime. Yeah, I know it's weak to have two abilities that are opposites, but I think it makes some sort of sense. In the cultural attitudes of the two races.

Arial:

Wing leap. Command required. In combat an arial may, instead of fleeing, do a wing leap, which lets them flee not one room away but two, in a random direction. It's flee +1. All other flee rules apply. And if the arial is earthbound or for some other reason unable to fly, they cannot wingleap.

Gnome:

Craft. Similar to the old Master brew, but instead of using magic they tinker and put together basic utility things, like a boat, or a (small) bag, or lights, etc. Calling on their ingenious penchant for working things and machines. I'm up in the air if I want to let it include fashioning things that replicate other spells or powers. I'm mindful of the general cf policy of not watering down other skills/spells/powers by giving them to other races and classes, or duplicating them. But to some extent it can work with things here. Instead of producing a potion of fly, perhaps fashion some mechanical wings that work only for 12 hours, and they can't fashion a new set of wings for another few days, ostensibly while they gather materials. That sort of thing.

Will do other races later.

  

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HOT TopicZulg hijacks the Contest! Design an inherent ability [View all] , Zulghinlour, Mon 08-Sep-03 05:05 PM
Reply Contest closed: Now...on to the judging/implementing, Zulghinlour, 01-Oct-03 06:06 PM, #89
Reply Orc inherant - Scavenge, Stunna, 30-Sep-03 04:22 PM, #87
Reply Zulg hijacks the Contest! Yeah, yeah..., Narissa, 30-Sep-03 01:25 AM, #85
Reply More ideas! Zulg takes the whip!, Narissa, 30-Sep-03 01:25 AM, #84
Reply For Felars, Narissa, 30-Sep-03 01:25 AM, #83
Reply Last minute addition: Elf inherent, Balrahd. (Guest), 29-Sep-03 05:26 PM, #82
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Nergal (Guest), 29-Sep-03 02:28 PM, #81
Reply Orc: Bloodsense, Chieften (Guest), 28-Sep-03 03:01 PM, #73
Reply Erm..., Valguarnera, 29-Sep-03 12:40 PM, #76
Reply Arials, Quislet, 28-Sep-03 03:01 PM, #72
Reply RE: Arials, nepenthe, 29-Sep-03 07:17 AM, #74
     Reply RE: Arials, Quislet, 06-Oct-03 10:58 AM, #90
Reply I'll take a crack at this, Meladori, 28-Sep-03 03:01 PM, #71
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Ocelevan, 28-Sep-03 03:01 PM, #70
Reply I'll take a crack at this, Meladori, 29-Sep-03 02:28 PM, #69
Reply Still a couple more days left., Zulghinlour, 25-Sep-03 05:48 PM, #68
Reply Tailstrike., AllYourNexans (Guest), 25-Sep-03 05:37 PM, #67
Reply RE: Tailstrike., Valguarnera, 29-Sep-03 12:49 PM, #79
Reply arials inherent the ability to fly, Hutto, 25-Sep-03 05:37 PM, #66
Reply I'll try my hand at this...., Laearrist, 25-Sep-03 05:37 PM, #65
Reply I've got one., Kazrael, 25-Sep-03 05:38 PM, #64
Reply Detect passage, The Heretic, 25-Sep-03 05:38 PM, #63
Reply Re: Detect passage, Valguarnera, 29-Sep-03 12:39 PM, #75
     Reply RE: Re: Detect passage, The Heretic, 01-Oct-03 06:05 PM, #88
Reply Gnome/Svirf: Inherent 'Foot Stomp/Smash', RealShea, 25-Sep-03 05:38 PM, #62
Reply Elf inherent - superiority, Tempranger (Guest), 25-Sep-03 05:40 PM, #61
Reply Stuck at 65 responses for a few days now..., Zulghinlour, 18-Sep-03 12:34 PM, #60
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., (NOT Graatch), 25-Sep-03 05:39 PM #59
Reply more ideas..., Trezzy (Guest), 25-Sep-03 05:39 PM, #58
Reply RE: more ideas..., Valguarnera, 30-Sep-03 01:23 AM, #86
Reply my last entry (I think) - elf inherents, incognito, 25-Sep-03 05:39 PM, #57
Reply more inherent ideas - dwarves, incognito, 25-Sep-03 05:39 PM, #56
Reply more ideas - wood elf, incognito, 25-Sep-03 05:39 PM, #55
Reply some ideas for gnome inherents, incognito, 25-Sep-03 05:39 PM, #54
Reply Orc Inherent, Chieften (Guest), 25-Sep-03 05:39 PM, #53
Reply hmm, Trezzy (Guest), 25-Sep-03 05:40 PM, #52
Reply Arial - Grasping Claws, Sebrille (Guest), 25-Sep-03 05:40 PM, #51
Reply Gnomes - Ancient Plegde, Sebrille (Guest), 25-Sep-03 05:40 PM, #50
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Circuits Edge (Anonymous), 25-Sep-03 05:40 PM, #49
Reply Orc inherent, Krivohan, 25-Sep-03 05:40 PM, #48
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Circuits Edge (Anonymous), 25-Sep-03 05:40 PM, #47
Reply Arial - Wing Blast, Wilhath, 25-Sep-03 05:40 PM, #46
Reply More random human inherent possibilities., Sebrille (Guest), 25-Sep-03 05:40 PM, #45
Reply RE: More random human inherent possibilities., Valguarnera, 29-Sep-03 12:44 PM, #77
Reply Elves: Inherent 'Determine Protections', RealShea, 25-Sep-03 05:40 PM, #44
Reply Wood Elves: Inherent 'Soothe', RealShea, 25-Sep-03 05:40 PM, #43
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Doge, 25-Sep-03 05:43 PM, #42
Reply 2 days in...47 responses...keep 'em coming (n/t), Zulghinlour, 10-Sep-03 08:34 PM, #41
Reply Inherent for Arials- Talonslice, Sylvrin (Guest), 25-Sep-03 05:43 PM, #40
Reply Felar: Inherent 'Enhanced Hearing', RealShea, 25-Sep-03 05:43 PM, #39
Reply Fire Giant: Warmth = Goodness, RealShea, 25-Sep-03 05:44 PM, #38
Reply CloudFire Giant: Inherent 'Thunderclap', RealShea, 25-Sep-03 05:44 PM, #37
Reply Arial: Inherent 'Force Down', RealShea, 25-Sep-03 05:44 PM, #36
Reply Storm Giant: Inherant 'Tidal Wave', RealShea, 25-Sep-03 05:43 PM, #35
Reply Orc: Inherant Disease/Poison Healing, RealShea, 25-Sep-03 05:44 PM, #34
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Nightgauntish (Guest), 25-Sep-03 05:43 PM, #33
Reply Arials, Mordacai, 25-Sep-03 05:43 PM, #32
Reply Me again..., Narissa, 25-Sep-03 05:43 PM, #31
Reply I'm still around... I hope, Narissa, 25-Sep-03 05:43 PM, #30
Reply cloud giant: fog, Ululari, 25-Sep-03 05:44 PM, #29
Reply Wood-elf: wood walking, Ululari, 25-Sep-03 05:44 PM, #28
Reply Half-Drow: faerie glimmer, Ululari, 25-Sep-03 05:42 PM, #27
Reply Arial: peck, Ululari, 25-Sep-03 05:42 PM, #26
Reply Arial: wing buffet, Ululari, 25-Sep-03 05:42 PM, #25
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Evil Genius (Anonymous), 25-Sep-03 05:44 PM, #24
Reply Inherent Abilities, The Heretic, 25-Sep-03 05:42 PM, #23
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., dwimmerling, 25-Sep-03 05:42 PM, #22
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Semleine (Guest), 25-Sep-03 05:42 PM, #21
Reply Re: Felar Inherents:, Balrahd. (Guest), 25-Sep-03 05:42 PM, #20
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Unnamed (Guest), 25-Sep-03 05:42 PM, #19
Reply Ahar! My Felar Inherent, Enbuergo, 25-Sep-03 05:42 PM, #18
Reply Cloud Giant - Crushing strike, Sebrille (Guest), 25-Sep-03 05:41 PM, #17
Reply A couple of unoriginal inherents...., Shev (Guest), 25-Sep-03 05:41 PM, #16
Reply Duergars and wood-elves, Jagaub (Guest), 25-Sep-03 05:41 PM, #15
Reply Human - Random or chosen abilities. Mix within!, Sebrille (Guest), 25-Sep-03 05:41 PM, #14
Reply Ideas for Wood-elves, Dwarves, and Felars., rome, 25-Sep-03 05:41 PM, #13
Reply Dwarven blacksmith ability., ATK, 25-Sep-03 05:41 PM, #12
Reply Elf Idea., permanewbie, 25-Sep-03 05:41 PM, #11
Reply Gnome inherent ability, rome, 25-Sep-03 05:41 PM, #10
Reply Arial Idea: glean, permanewbie, 25-Sep-03 05:41 PM, #9
Reply Dwarves - Forgecraft, Sebrille (Guest), 25-Sep-03 05:41 PM, #8
Reply Elves - Artifact Control, Sebrille (Guest), 25-Sep-03 05:41 PM, #7
Reply How about this..., Bajula, 25-Sep-03 05:41 PM, #6
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., AllYourWarlocks (Guest), 25-Sep-03 05:41 PM, #5
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Valguarnera, 29-Sep-03 12:47 PM, #78
Reply Elves --------> Inherent Detect Evil/Detect Good, robturner, 25-Sep-03 05:41 PM, #4
Reply Humans ---------> Ability to value a persons assets., robturner, 25-Sep-03 05:41 PM, #3
Reply RE: Humans ---------> Ability to value a persons assets..., Valguarnera, 29-Sep-03 12:58 PM, #80
Reply I was really pumped to see this was added as a thief sk..., robturner, 07-Nov-03 02:25 AM, #91
Reply RE: Zulg hijacks the Contest! Design an inherent abili..., Circuits Edge (Anonymous), 25-Sep-03 05:41 PM, #2
Reply for the underdark races, incognito, 25-Sep-03 05:41 PM, #1
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