445, Santa Zulg partially abides
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Having had Porcupine for over 350 hours, here are some >upgrades that wouldn't make it overpowered. > >1) Slight Incarnadine Effect to quill damage
Coal.
>2) Include quill damage for Kick, Bash and other abilities >that bring the body into contact with the Porcupine
Abides.
>3) Edge: Elongated Quills (Remove the Negate Effect of >2-handed swords, maces and axes.)
Coal.
>4) Increase natural damage reduction
Coal. It's basically tortoise...it doesn't need more damage reduction.
>5) (MOST INPORTANT) Remove the variant damage. Porcupine is >the only thing in game thats possible of doing a maul and a >DEVESTATE in the same round to the same mob.
Abides. Caveat - average damage stays the same (bottom end pulled up, upper end pulled down)
>An aside request. Lower the damage reduction on the >Destructor. It seems every time I try to raid, the damage >reduction is increased.
Uhm...I can't lower his damage reduction below zero, which is what it currently is.
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