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Forum Name Santa Zulg 2011
Topic subjectSanta Zulg partially abides
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=71&topic_id=433&mesg_id=445
445, Santa Zulg partially abides
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Having had Porcupine for over 350 hours, here are some
>upgrades that wouldn't make it overpowered.
>
>1) Slight Incarnadine Effect to quill damage

Coal.

>2) Include quill damage for Kick, Bash and other abilities
>that bring the body into contact with the Porcupine

Abides.

>3) Edge: Elongated Quills (Remove the Negate Effect of
>2-handed swords, maces and axes.)

Coal.

>4) Increase natural damage reduction

Coal. It's basically tortoise...it doesn't need more damage reduction.

>5) (MOST INPORTANT) Remove the variant damage. Porcupine is
>the only thing in game thats possible of doing a maul and a
>DEVESTATE in the same round to the same mob.

Abides. Caveat - average damage stays the same (bottom end pulled up, upper end pulled down)

>An aside request. Lower the damage reduction on the
>Destructor. It seems every time I try to raid, the damage
>reduction is increased.

Uhm...I can't lower his damage reduction below zero, which is what it currently is.