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Forum Name Gameplay
Topic subjectYou want to fix the mage problem?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=73908&mesg_id=73948
73948, You want to fix the mage problem?
Posted by Blkdrgn on Wed 31-Dec-69 07:00 PM
Fix the Mob problem so that melee classes don't get demolished by melee because they didn't decide to solo lvl from 1-30. Give mages someone to tank and level with, otherwise most people don't like that "hard mode" of play trying to get to certain levels for their mage class to shine or finally get that "easy stick" melee's get so early and keep for a long time.

Try solo leveling an invoker to lvl 38
Try solo leveling a necro to lvl 25
Try solo leveling a conjurer to 35

Shifter can kind of do it depending on forms solo but is still hard

Transmuters get melee/defense so they don't have to rely on magic so much except for spelling themselves up.

You melee assholes are all about your 100% weapons, 100% defense, at like 15-30 hours of a characters life and won't help mages one bit with leveling, then throw in align/cabal restrictions and then nobody wants to play a mage for the reason that you have village assassin lowbie 1-5 log in and kill you 7 times in one day and loot you like bitches because your items are magic just to FURTHER HINDER YOUR SOLO LEVELING.

You want to fix the problem, fix the "I wanna be elite 100% melee char" #### and level with mages, then people will play them.