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Forum Name Gameplay
Topic subjectrobdarken's "opinion"...
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=73561&mesg_id=73563
73563, robdarken's "opinion"...
Posted by Saagkri on Wed 31-Dec-69 07:00 PM
is not wrong. I wanted to roll a Fort for a long time especially at times where there were high Empire numbers or when there was a powerful evil char wreaking havoc. But, getting booted for something out of your control was a deal breaker. Now, some can avoid killing a good mob. But, I haven't played a character who has had to worry about what they killed for a decade or more. Knowing what good mobs are aggro, what align different guards are, etc. is a learning process. I didn't want to roll a new character every time I learned of a different way you could accidentally kill a good mob. I would not enjoy exploring all the new RP possibilities that come with getting kicked out of a cabal I spent 100+ hours getting into, so I've played mostly neutral characters. But, if the rule was removed or lessened *considerably* I would probably give it a go. But I'm not holding my breath.