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Forum Name Gameplay
Topic subjectHidden Room/Secret Room
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=72371
72371, Hidden Room/Secret Room
Posted by TheBluestThumb on Wed 31-Dec-69 07:00 PM
When did it change so that they are no longer locked rooms? I know it's a small thing. But that really saddens me. They added such an awesome dynamic to Galadon for summoners to play off of, and made breaking the law with the Tribunal in town semi-viable at lower ranks if you were willing to hope the trib didn't have pass door.
72372, That was back in roughly 2016? Whenever the Galadon facelift was
Posted by Destuvius on Wed 31-Dec-69 07:00 PM
Something else that changed at the time though was there is now actually a key for both rooms. Imo the rooms being locked by default was generally a way for Vets to abuse noobs, which is a part the reason why we went down that road.

Something to note is that I believe the rooms are actually more dangerous now than in the past if you can manage to lock them because people have a false sense of security with them.
72373, RE: That was back in roughly 2016? Whenever the Galadon facelift was
Posted by TheBluestThumb on Wed 31-Dec-69 07:00 PM
So are there two separate keys now, one for each room?
72374, Correct
Posted by Destuvius on Wed 31-Dec-69 07:00 PM
Previously there was an object set as a key for one of the rooms but it was something goofy like a fountain in Galadon. Now it is a real key, and it is found within Galadon as well.