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Forum Name Gameplay
Topic subjectAs a huge fan of orcs...
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=71973&mesg_id=71984
71984, As a huge fan of orcs...
Posted by Jormyr on Wed 31-Dec-69 07:00 PM
I will generally argue in favor of orcs all day long. However, keep
in mind these four edges are the ONLY edges in the game where you can
*increase a race's maximum stats*. It's about a once-every-three
years situation where a long-lived, amazing character for some reason
has that been given a stat increase. Keep that in mind when you
consider the price of the edge.

Secondly, most stats scale exponentially, so having 24 strength vs.
23 is a massive bonus for the class, particularly compared to that 19 dex or 16/17 int/wis. As an aside, Masochism's Endurance is the second-most expensive orc edge. Also, the person who responded to
you was not quite correct. It's #2, but there's also a few random
ones that are right behind it as well. You should fully expect that
if you choose to take Lug, that it will be the only edge you take.


However, looking specifically at your character (having made it
clear who you are), you have not achieved any role xp edge points,
Immortal xp edge points, or commerce edge points. You have barely
achieved have the possible gains for exploration xp, but have
reached the maximum possible observation edge point rewards. All
of this is accessible to you via comparing score xp and HELP EDGE
POINT SPECIFICS.

With as minimal hours as I have had lately, I cannot comment to
the quality of your character, but right there are MANY things you
can do to work towards this goal yourself. I did take the time to
read your role, and do not disagree with the xp you were awarded
there. Given your hours, I do not think the amount of edges
available to you versus what you WANT is out of line. By comparison,
there are at least 30 characters, that if they were orcs, would be
able to have chosen this edge.

Now, specifics aside - I agree that the edge is bafflingly
expensive. Secondly, orcs suffer compared to other classes in that
it is significantly more difficult for them to obtain cabal raiding
rewards. All that said, I tend to be of the opinion that either
the cost could be lowered *ever so* slightly to being REALLY expensive, or simply remove them from the general edge pool but
leave them available to be handed out like cabal edges. The
problem with the first is that if it becomes particularly accessible,
the argument becomes why not simply have orc stats be higher to
begin with. Orcs can be perfectly effective with the stats they
have, raising one of the arguably two stats they bother to care
about is a significant boost.

Long story short - I agree the cost is exceptionally high. You
pay for what you get. I agree it's worth *looking* at whether it
should be that high or lowered. The result of that may still be
"No, that's where it needs to be." In the meantime, it's still
very feasible for you to obtain it, and I would recommend simply
referring to HELP EDGE POINT SPECIFICS and pursuing those routes.

....

and of course things happen to make this pointless as I go to post
it, but...I'll leave it here in case it's of interest.