Go back to previous topic
Forum Name Gameplay
Topic subjectDamage of Critical is NOT low
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=69744&mesg_id=69752
69752, Damage of Critical is NOT low
Posted by mage on Wed 31-Dec-69 07:00 PM
Critical Hit takes into account your damroll. So gear for damage and rape away. You can easily do ***DEMO*** or ***DEVA*** with critical hit if you've geared properly.

And you don't have to have Twist play a build to make it "valid" or "good". I suspect Twist could play just about any build and make it good. The builds that I described are the simplest, and already well proven. I've already witnessed each one of those builds played as a rager scout and be very effective. The class skills + proper gearing + proper tactical knowlege/use is more than enough to get plenty of kills with those builds. Rager powers just make them more effective.

My thief that was close to MageSlayer was a duergar thug. I didn't have earclap yet, so I mostly relied on surprise attacks and trip (or weapon trip) and cheap shot + parting block for times when trip or weapon trip missed or was insufficient. I got a lot of flack from pissed off people who didn't like being murdered all the time with their pants down, but hey, that's a totally valid scout tactic. In fact, that's sort of the whole idea of the stealthy scout. Precise, surgical strikes.

It's been said many times, both on this board, as well as on the newbie channel in game, that ANY build can be deadly, with the right application of tactics. Obviously, some builds are more lethally suited than others. An anti-paladin is expected to be more lethal than a thief. A transmuter is expected to be more lethal than a healer. But with the right tactics, even a healer can become quite lethal, and I've seen a few AWFULLY lethal healers over the years as well.

The point is, it's not about the build, it's about your own knowledge of game mechanics and tactics. I've listed for you some of the strongest scout builds. Now you just need to put them together and learn how they work, and run with them. Those builds should be able to kill effectively without having magic OR rager powers. If you can't be lethal with one of those WITH scout powers, then having Twist play one isn't going to make you any better.