Go back to previous topic
Forum Name Gameplay
Topic subjectSmall change to Ears of the Bat
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=68674&mesg_id=68674
68674, Small change to Ears of the Bat
Posted by Versatile Shifter on Wed 31-Dec-69 07:00 PM
Shapeshifters can seem a bit one dimensional at times. Play style can counter this at times. Recently, I've been trying to play the class with a little more versatility. So, at L51, after ignoring partial shifts (besides horns of the bull and shell), I'm revisiting them.

I noticed that 'ears of the bat' allows you to detect someone sneaking, but as the help file implies, only if they are visible to you. I would propose that it be changed to work like, I think, awareness does (muscular bobcat skill) and lets you detect someone sneaking when they enter or leave the room whether they are visible to you or not.

The reasoning is threefold:

1. From a realism perspective, ears of the bat uses sound to hear someone even while sneaking. It should have nothing to do with being able to see the sneaker.

2. As is, I see it's use as so limited, it's a waste of practices. At any level, if I can see a threat, I'm not going to sit there out of form with ears of the bat up to know when they enter the room. I'll get out or shapeshift.

3. It adds some utility and usability to this partial shift, but doesn't break anything in terms of balance. At high levels, if you have ears of the bat up, you're out of form and very vulnerable. It's not going to save your life if someone wants you dead, but may help you protect against thieves slowly robbing you blind while you converse in the Inn.

Thanks for your consideration