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Forum Name Gameplay
Topic subjectHonest question
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=68472&mesg_id=68503
68503, Honest question
Posted by laxman on Wed 31-Dec-69 07:00 PM
Disclaimer: I have not been to the area and the just of this post seems like mechanically good mobs were assisting not good agro mobs.

are there not guidelines concerning agro good mobs? For years we had to deal with the mechanical non sense of whitecloaks, and we still have some agro dwarves out there but I am curious if we have codified that mob behavior should mimic major expectations of player behavior?

One step further does it make sense for good guards to just scream and maybe Maldict/manacle/lag goodies instead of attacking them? And maybe dwarf guards with dwarves? Auto manacle and possibly all goodie healers not healing and goody merchants charging 3x normal prices might be plenty of downside possibly also a faire fireside t on good outlanders. It would make goody expectations more harmonious.