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Forum Name Gameplay
Topic subjectHas the way orbs of travel work been changed?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=60782
60782, Has the way orbs of travel work been changed?
Posted by -flso on Wed 31-Dec-69 07:00 PM
There is some speculation at qhcf, it'd be nice to have some sort of
official verification.

Orbs were not hard to get and extremely powerful in my view,
I advocated for their complete removal multiple times.
60784, RE: Has the way orbs of travel work been changed?
Posted by Umiron on Wed 31-Dec-69 07:00 PM
Our source code VCS only goes back to the Great Crash of 2010. In that time, the code for orbs of travel has not changed at all.

My memory isn't good enough to say whether they changed at all prior to that.

60783, RE: Has the way orbs of travel work been changed?
Posted by incognito on Wed 31-Dec-69 07:00 PM
They can be hard to get. Try getting one if you are wanted or have a crappy luck stat.

However, I have two experiences where orbs didn't work.

One was in the upper level of high lords keep. I was getting pounded on by that ap mob and held the orb. It didn't transport me. It was just in my hands. I tried multiple times and it wouldn't do anything.

I had the same thing happen in ysigrath when I held it by mistake.

So I don't know how they work but I so know they are not a guaranteed escape.
60785, Orbs never worked in cursed areas as far as I know
Posted by -flso on Wed 31-Dec-69 07:00 PM
The refuge however is not a cursed area.

So since Umiron came in with 'no changes', it seems that the AP
####ed up bigtime.
60786, RE: Orbs never worked in cursed areas as far as I know
Posted by incognito on Wed 31-Dec-69 07:00 PM
Actually orbs used to be how you got out of avalanches in jade mountains.

And not all of high lords or ysigrath are cursed. Some rooms are, some are not.

Whatever the rules are they are not easy to determine.