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Forum Name Gameplay
Topic subjectArials and inherent things
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=589&mesg_id=589
589, Arials and inherent things
Posted by Korran on Wed 31-Dec-69 07:00 PM
I was thinking about arials an inherent abilities. And well when I think of arials I imagine the front of heroes of might and magic 3. You know the angel with the flaming sword, well I imagine them like that but with feathers and bird type heads. Well anyway, I was thinking that if arials have such large wings to support their weight and all their armor then they gotta be big an strong right?

Well I was thinking what if they had an inherenet ability, one that you have to use yourself, not one thats auto happen, whereby they pulse their wings real hard in combat. Much like the wing blast things dragons do. Except that the damage grows with each rank as your wings are older and stronger. Also make it so afterwords the arials are like earthbound for a tick or so, maybe also depend this on the damage done/rank. Have the damage and attack somewhat like buffet maybe, as in it can blast people out of the room and have it as an area ability. Maybe also have a tick timer on it so you cant blast after blast after blast. Maybe like twice the length of the earthbind from their wings being so sore and tired from the effort.

For example at hero make it do say OBLITS against flying people, DEVS or DEMOS against normal, 2 round lag from doing it, 2 hour earthbind + another hour to actually start flying again (much like earthbind recovery) while then also having a 4 hour timer on being able to do it again or such.

Is this a good idea or overpowered or crap? I mean there are prolly lots of things wrong with it but its just my idea :)