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Forum Name Gameplay
Topic subjectfirstly...it's dexTerity...
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=3991&mesg_id=3996
3996, firstly...it's dexTerity...
Posted by shokai on Wed 31-Dec-69 07:00 PM

Secondly, are you playing the same game I am? You make a lot of grossly inaccurate assumptions, wild speculations, and what I can only assume are anger-induced hallucinations. I'm not going to explain where you're wrong, but I will tell you why I'm not going to as well as why we don't release specifics to players of what everything does exactly.

As a whole, we imms hate number-crunching. There are enough variables in play in any situation that spending hours and hours of crunching numbers (stats, skills, percents, gear, saves, etc etc etc) to find the 'perfect situation' is pointless. Since people complain about not having enough time for the game already, we kindly old imms have tried to steer players away from the inevitable number crunchaholicism. Despite our best attempts, there are some of you we failed to reach. Sorry 'bout that.

I realise as I type that this sounds horribly sarcastic and not very helpful, sorry 'bout that too. Basically, the more specifics we throw out at players, the more inclined people seem to be to crunch them down to nasty (ultimate) meaningless numbers. I think the basics of all skills (despite what you posted above) and stats are fairly easy to track if you pay enough attention and stick around long enough. The basics are more or less covered in helpfiles, it's why we write them.